Predicting the future - relevancy to the user
Ok so each player is different and each player has different interests, needs, requirements, learning curve, level of excitement, attitude, patience, values, etc. An ideal game would be very sensitive...
View Article"Absolutely rough / non smooth" material with Standard shader
Hello, guys. It seems that with standard shaders we are not able to achieve "absolutely rough" material, which will not reflect any light at all. Is it feature of PBR, bug or am I missing some...
View Article65535 vertices limit
I'm trying to bring some DAZ Studio characters into Unity, and I ran into an issue. Apparently, there is a 65535 vertices limit for a mesh: Meshes may not have more than 65535 vertices at the moment....
View ArticleDecay (WIP) ~FPS Military Capture The Flag Game~
{ var EditNo01 : string = "Screenshots coming soon! " function EditNo1 (string) { Debug.Log(EditNo01); } } Hi there! I'm amazed you bothered to click on this thread. Thank you. My name will remain...
View ArticleUnity Cutscene Creator / Camera Path - uSequencer [RELEASED]
View attachment 97739 Purchase the full version of uSequencer! Try out the fully featured trial! Visit the official uSequencer Manual and Documentation page.​ Visit...​ Unity Cutscene Creator / Camera...
View Article4.6.2 builds crash older devices (iPod Touch 3, iPad 1)
I'm in the process of updating an app. It works fine on iOS 8.1.3, but on older devices running 5.1.1 it crashes right at the Unity Splash Screen. I rolled back to 4.6.1, did a build, it installed and...
View ArticleColt Magnum WIP
Hi guys here is a colt Magnum I have modelled not textured yet just uses the basic material shaders in z brush. Going to start the retopology next has anyone got any advice on a good polycount to shoot...
View ArticleUnity free, plugins and native DLLs
Everyone knows that plugins are only supported in Unity Pro. It's also a common knowledge here (on Forums and Answers) that if you have a native dll, you have to put it in Plugins folder and own the...
View ArticleCan anyone help me?
I want to have my character move side o side & up and down from a 3D Perspective. What script do I use? Please help.
View Articlelogging a transform every 0.5 seconds for means of getting an average...
I would like to log the transform.position.z of an object every 0.5 seconds... store this data and calculate an average of the transform.position during the last 5 seconds... Thus after 5 seconds each...
View ArticleMultiplayer Networking Solutions Review: Photon, uLink, DarkRift, Forge, and...
Hello community! I'm a hobbiest game developer who has a passion for competitive multiplayer games. For a high school project, I'm making a multiplayer lockstep BRTS game that loosely follows the...
View ArticleGetting Started with CharacterMotor
Hi there, I am new to Unity and Fairly new to C#. I am trying to prototype a 2d platformer and haven't quite got the controls and physics nailed down. I am in the process of writing my own controller...
View ArticleHow to gety 2 touch events in same time?
Hey guys. I have 2 players game on same phone and both players are taping to attack. But if they tap at the same time only one tap is registered and other ignored. This is code for button 1 tap: Code...
View ArticleRealistic FPS Prefab [RELEASED]
The Realistic FPS Prefab is an easy way to implement the core features of first person games into your Unity3D projects with a few mouse clicks. Set up is quick and just requires dragging and dropping...
View ArticleHow to store a graph in unity?
Hello, I just finished understanding the A* algorithm. Now I face a challenge before I can actually start implementing it: how exactly am I supposed to store a graph in Unity? In real life, I'm a...
View Articleis terrain material in-accessible for anyone else?
Unity's Nature/terrain shaders never seem to expose texture slots of any kind. All other materials behave correctly. Its almost like its doing that shitty "i'll collapse the material parameters, like...
View ArticleMouse scroll wheel detection not working.
Hello! I am having what I imagine is a very basic problem. I am making an RTS styled camera and have a problem with using the mouse wheel to scroll in and out. Here is my code Code (CSharp): if...
View ArticleCommand for Windows Phone 8.1
I was making controls for Windows 8 and I wanted to add moga controls but I want controls for Windows Phone 8.1 Is there a header like the following for Windows Phone 8.1? #if UNITY_WP8
View ArticleMassive Multiplayer RPG
I was thinking of making a game kind of like skyrim with a huge map. You can select your species you want to be such as: -orc -human -Rock Golem -Trent -Dragon -Giant -Elve - Maybe a Pheonix Then you...
View ArticleUnity 5 is coming and more!
Freshly announced from the developer day at GDC, Unity 5.0 is coming. Unity 5.0 Pro is available for pre-order here! Those who pre-order will have instant access to every 4.x Pro build. So, what are...
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