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Getting Started with CharacterMotor

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Hi there, I am new to Unity and Fairly new to C#. I am trying to prototype a 2d platformer and haven't quite got the controls and physics nailed down. I am in the process of writing my own controller with a rigidbody, and meeting with some considerable difficulty...

After lots of searching I stumbled into the CharacterMotor Script, and I wanted to give it a shot. The first thing I noticed is that it functions more like a library than other Control Scripts I've seen. And therein lies my...

Getting Started with CharacterMotor

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