Simple In-App Purchase System (SIS)
Simple IAP System takes the complexity out of in-app purchases (IAPs) and the billing process as a whole by providing a one-stop solution for managing IAPs, be it for real money or virtual currency....
View Articlelocking the mouse
Hey guys, I'm unable to get this functions to work : Cursor.lockState = CursorLockMode.Locked; Cursor.lockState = CursorLockMode.None; Sometimes they work, other times they don't. I'm on B18, now...
View ArticleJavascript object pooling?
I've never used object pooling before but I'm thinking it might be something I need to do. In the game I'm currently working on there are on average 13,000 instantiated objects at any given time, and...
View ArticleDetecting the ground with raycasting
Hi, I'm currently working on a platformer and I wanted to detect the ground using raycasts for jumping This is the code I wrote in order to do that. Code (CSharp): Â Â private float distToGround;...
View ArticleRunning Unity on a netbook - for 2D games.
Hi all, I am Just starting out with unity and learning c#. When home I use a powerful desktop computer, however I am looking for a very portable laptop for coding and creating 2D games on the go. I...
View ArticleFinding the Index of the lowest valued element in an array?
I'm sorry if this is a question that has been asked before, but after reading several explanations I am still struggling to understand, perhaps someone can offer a explanation of how this is done.....
View Articleshadow on the plane, everything else to be transparent? how to?
is it possible to have a plane that can receive shadow, but everything else to be transparent so only thing that would be visible is the shadow? thanks!
View ArticleSuperpowered Cross platform networking library (including Windows Universal...
I have been able to get my Networking library working for all supported platforms of Unity. This includes the following: TCP (includes client tracking and broadcasting) UDP/R-UDP (unreliable and...
View ArticleWhere can I find informations about android performances ?
Hello, I developped a game on PC, and I'd like to put in on Androïd. I tried on my phone and the framerate is kinda bad (its a very fast game and the game detect the collisions only 1 out of 3 times)....
View ArticleUnity 4 physics-based assets to Unity 5
Hey all, I posted this over at the physics forum but then I realized this was probably better forum for it. Please help if you can u5 is awesome and is leaps and bounds above 4.6, but I can't use it if...
View Article[PAID] Freelance mobile game app programmer
Hey guys, I am looking for an experienced unity mobile game app developer for a multi-platform 2d game. Please send in your resume and portfolio links with the answers of the following questions at...
View Article3D artist, affordable rates
Hi, My name is Jacob Whittingham. I have 4 years experience with 3D art. I am able to model and texture as well as some basic rigging and animation. Previously I have done some modeling work for a...
View ArticleHow to test a map?
A few years ago I made a couple maps/levels with Valve Source. I would love now to make one with Unity 3D. I just learned how to import in custom meshes with their respective textures/materials, and...
View ArticleInfinite Oceans w/ underwater For Naval Sim
What would the best way to create infinite oceans with an underwater view with waves, etc. I tried Tritons demo and could barley get any decent physics results from my models however the system they...
View ArticleLarge Scale RTS Battles
Hello! I had a different kind of question about unity Can it handle large scale rts battles in one map like lets say i have 1500 soldiers in army i created and my friend has 2000
View ArticleShader Forge - A visual, node-based shader editor
Hello! After about 5 months of development, Shader Forge is finally ready to be released publicly With Shader Forge, I wanted to bring AAA quality shading to Unity with massive amounts of flexibility...
View ArticleHELP! UnityCar Car did setup, but it didnt move
Hi! Can you help me? The car I made is all set, but the car didn't move. That's because of the input, but i set up throttle and brake input.
View ArticlePick first object during a sort and then stop sorting
I need something like //Vector3 nearest = PlayerUnits.Sort(delegate(Transform t) { return (transform.position - t.position).sqrMagnitude; }).First(); to exist... to where it sorts,, finds the first...
View ArticleSet Text of Input Field?
I can read the content of an Input Field. mystring.text=inputfield.text.text; But i need to change the content of the input field. And this one does not work. It doesn't give a warning, but simply...
View ArticleAlloy Physical Shader Framework by RUST LTD.
UPDATE 1: Added link to OSX Standalone for Demo Scene ALLOY PHYSICAL SHADER FRAMEWORK View attachment 75410 [Asset Store Link] | [Documentation] | [Walk-through Video]... Alloy Physical Shader...
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