Distance shadows with Enlighten.
Having some issues with shadows in the distance. I have a large sunlit scene that requires shadows in the distance, I can't set the realtime shadow distance too far as it hurts performance and reduces...
View ArticleCircular Gravity Force
View attachment 120432 Spoiler: Version Updates 12-01-14 Version 2.75 Released -- Added big visual editor updates for the CircularGravity -- Added CircularGravity Icons 04-22-14 Version 2.50 Released...
View ArticleAnimation Layers?
I may be missing something obvious, but can someone please explain to me just how animation layers work? The official tutorial and manual seemed to focus more on what they do rather than on how to use...
View ArticleSource code for MonoDevelop v4.0.1 that comes bundled with Unity
Does the source code for MonoDevelop v4.0.1 that comes prebundled with unity exist as open source code? I would like to modify it. Github has a Monodevelop repo but the earliest version is 4.0.12....
View ArticleGet animation length in Mecanim
May I know the proper way to get the length of certain animation in Mecanim ? I've been using Code (csharp): animation["run"].length But after changing animation type from Legacy to Generic it doesn't...
View Articlegiftgaming Unity Plugin - Major brands sponsor your powerups (As seen in...
Hello all, giftgaming lets you monetise easily and turbo-charge in-app purchases; brands sponsor and deliver free powerups and currency to players. The way TechCrunch describes it: giftgaming is a...
View ArticleParticle system / dust motes become opaque near point lights?
Hey everyone, I'm new to unity, doing a lot of experimenting / remixing using asset store stuff. Ran into a problem where my dust particles asset...
View ArticleControlling baked AO
I am a little late to the party with Unity 5 and trying to catch up now. Adapting to the new workflow is coming along pretty well, except for the seemingly very basic task of controlling (or even...
View ArticleProblem getting data from an AudioSource.clip - frequency check always...
I'm trying to build a very rudimentary pitch contour from a voice sample, and as I don't need much accuracy the easiest way to do this seemed to be to check the fundamental frequency of the recording...
View ArticleNested Scrollrect?
I'm hoping to put together a Netflix-like interface for users to select the scenes in my project. I need to be able to scroll up and down overall, but also be able to scroll rows of buttons left and...
View ArticlePlanets - 38 Prefabs, 8 types plus sun, 4K textures and soft planetary...
Planets is a collection of highly customizable prefabs allowing you to design your own worlds without leaving Unity editor. Use a combination of supplied textures and shaders to craft any kind of...
View ArticleTrying to Make Static Classes Into Extensions of Unity's Classes but Getting...
I've had a nice little set of methods that I've created over the years and have had them in static classes so that I could call them from anywhere. The only (slight) downside to this is that I have to...
View ArticleS-Inventory: Dynamic inventory system!
​Introduction: This is an inventory system that anyone can setup in few minutes. This system is easy to edit from the inspector without having to modify scripts. It’s suitable for RPG games. This...
View ArticleTPSA - Third Person Aim System
TPSA - Third Person Aim System for Unity 3D. This is a solution for Third Person Shooter games, do not require many animations, in fact just a standing position for aiming, the rest is done by IK...
View ArticleHow Do I Grab Onto and Climb Ledges? (C#)
I'm making a 2D fighter in a combined style of Street Fighter and Super Smash Bros. I have been searching and searching for the answer... can't find it. Not even one tutorial gives me the proper...
View ArticleVisual Scripting Node Editor ( Unreal Blueprint like )
EDIT--This post is totaly re-written Hey, So, I am working on a new visual scripting NodeCanvas extension for some time now, and would like to share what I've been doing with you all . The initial idea...
View Articlepossible renderer array?
Hi all, I have a small side scrolling shooter with a camera holding two backgrounds for parallax effect. Each level is just the same except for these two backgrounds. I have duplicated the level for...
View ArticleWalking Quarduped with physics
I'm trying to make a quadruped that moves with in-game physics. At the moment my plan is to use legs on joints, which work by lifting up, rotating towards the destination, extending and returning to...
View ArticleVector rotation
Hello Does Unity supply a command or a combinations of commands to rotate a vector by a given angle ?
View ArticleSong Seed - Dynamic Music Composer
Song Seed: Dynamic Music Composer is a plugin designed to help game creators simplify the implementation of a dynamic soundtrack. There are several audio systems available on the Asset Store, but none...
View Article