I'm making a 2D fighter in a combined style of Street Fighter and Super Smash Bros. I have been searching and searching for the answer... can't find it. Not even one tutorial gives me the proper answer. I'm thinking that when I'm within the vicinity of a ledge, I snap to the proper position and hang. Inputting "Up" would make me climb which "Down" would make me fall. How would I go about this, and as a bonus would I be able to change the hit-box per frame?
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