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Animation Layers?

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I may be missing something obvious, but can someone please explain to me just how animation layers work? The official tutorial and manual seemed to focus more on what they do rather than on how to use them. I've combed the answers and the forums and no one seems to be asking about this, so that tells me that I'm just missing it. So I'm going to ask:

How do I initiate an animation on a second layer?

I have a simple 2D game where the player stands still and can either jump or shoot. I want...

Animation Layers?

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