EDIT--This post is totaly re-written
Hey,
So, I am working on a new visual scripting NodeCanvas extension for some time now, and would like to share what I've been doing with you all
.
The initial idea started off inspired by the node editor in XSI (ICE), but soon enough I kind of realized that this would rather not be very usefull as-is in a game development situation, which of course we are all after I presume.
Visual Scripting Node Editor ( Unreal Blueprint like )
Hey,
So, I am working on a new visual scripting NodeCanvas extension for some time now, and would like to share what I've been doing with you all

The initial idea started off inspired by the node editor in XSI (ICE), but soon enough I kind of realized that this would rather not be very usefull as-is in a game development situation, which of course we are all after I presume.
The reason I started with something similar to XSI's...Visual Scripting Node Editor ( Unreal Blueprint like )