Vectrosity - Fast and Easy Line Drawing
Version 4.0 available now! Get Vectrosity here. Vectrosity is a complete line-drawing solution, which uses the new GUI functionality in Unity 4.6. (If you need to use an older version of Unity,...
View ArticleChest Script or Animation
Hi guys.. im going crazy right now... im trying the animate the open and close of a chest and im getting this stupid error over and over again.... There is a image adn the script... Can plz anyone help...
View ArticleMonoDevelop debugging always hangs when attempting to attach to Unity
I’m having this issue where when I attempt to debug some code using Monodevelop I consistently get a hang when attempting to attach to the unity process. I have gotten it to work once or twice, but in...
View Article[Feedback Friday #4] - November 7, 2014
Want design feedback for your new game? Then you've found the right thread! Post your game, and let us know which parts of the design need feedback. Discuss as much as you want until next Friday, when...
View ArticleUnity 5.0 Beta 12 available
Unity 5.0 beta 12 is now available for download: http://unity3d.com/unity/beta/5.0 Please report bugs as usual: http://unity3d.com/BugReportingFAQ
View ArticleOCEAN WAVE SIMULATION
Spinoff Studio has started a project Ocean Wave Simulation targeting couple of features that would be fit with the video game, simulation & training, different realtime research project for the...
View Article[Released] Atavism MMO Creator
Atavism Beta version has been submitted to Unity Asset store, awaiting for approval. If you need additional information you can find it on our Atavism website www.atavismonline.com Atavism opens up the...
View ArticleIs Unity an Appropriate Engine for Making a Super Smash Bros. Melee-esque Game?
Hello, and please forgive me if I posted this in the wrong place or if there was a better place to post this. I am the project leader of a game myself and a few other people are wanting to make. The...
View ArticleMMORPG Style Character Saving
Hello! I was watching a tutorial on how to save player information and other information into the player prefs directory. However, this method is neat and all, but I was wondering, how could I save...
View ArticleVersion control - is it possible to reconnect via script?
I've repeatedly observed an issue where Unity becomes disconnected from version control (configured via ProjectSettings->Editor) as a result of a temporarily dropped network connection. This can be...
View ArticleThe Little Secret - First Person Survival / Horror Game
Hey Everyone. This is the first major game im working on called The Little Secret. A first person survial / Horror Game. I wont say that much about the story right now, as it plays a major part in the...
View ArticleTextMesh Pro - Advanced Text Rendering for Unity - Beta now available in...
UPDATE The first public beta of TextMesh Pro is now available on the Asset Store Here is a link to the new Asset Store Forum Thread. Should you have any questions about the functionality / features...
View ArticleFull Sail University College Student (GDBS) Networking Class Discussion
Good Morning/Afternoon/Evening, Depending on when you are viewing this forums post will depict the time of day it is for you. My name is Brandon LaPinska and I am currently attending Full Sail...
View Article[Tutorial] How to make GUI scale to the right size for every resolution and...
I all, I made a couple videos showing how to make GUI scale to the right size for every resolution and aspect ratio and thought I'd share them here. In the videos I use the GUIText and GUITexture...
View ArticleMega Book - Easily create working 3D books Comics
Introduction If you have ever needed an animated book in your game then MegaBook is what you need, it is a complete procedural book builder and animator with an advanced page turning animation system...
View ArticleHow do I slide player along a wall smoothly?
I'm trying to create sliding along a wall mechanic for my game and can't seem to work out the vector math needed. Basically I'd like smooth sliding across walls like that in games like: Quake,...
View ArticleWearable devices
Is anyone here making any apps for wearable devices such as the iWatch or whatever it's called? Also, which do you think is going to be the one to bet on? I don't feel like forking out hundreds of...
View ArticleScaling of detail meshes is inconsistent
I made some grass meshes in Maya and imported them in Unity as FBX, they are both exactly the same size in height in Maya, and also in Unity when i drag them onto the terrain as mesh or prefab, when i...
View ArticleCompletely Real Time Global Illumination Using Light Propagations
Real Time Global Illumination Using 3D Light Volumes Video Trailer WebDemo, Cornell Box: https://dl.dropboxusercontent.com/u/65183439/SimpleRoomdemo/SimpleRoomdemo.html DX11 Village Benchmark...
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