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MonoDevelop debugging always hangs when attempting to attach to Unity

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I’m having this issue where when I attempt to debug some code using Monodevelop I consistently get a hang when attempting to attach to the unity process. I have gotten it to work once or twice, but in general it pretty much never works.

Coworkers have no issues debugging the same project on both PC and Mac, so I don’t think it’s an issue with my project.


Repro steps:
  1. Launch Unity
  2. Launch Monodevelop
  3. In Monodevelop Run->Attach To Process
  4. Clicking attach...

MonoDevelop debugging always hangs when attempting to attach to Unity

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