I’m having this issue where when I attempt to debug some code using Monodevelop I consistently get a hang when attempting to attach to the unity process. I have gotten it to work once or twice, but in general it pretty much never works.
Coworkers have no issues debugging the same project on both PC and Mac, so I don’t think it’s an issue with my project.
Repro steps:
MonoDevelop debugging always hangs when attempting to attach to Unity
Coworkers have no issues debugging the same project on both PC and Mac, so I don’t think it’s an issue with my project.
Repro steps:
- Launch Unity
- Launch Monodevelop
- In Monodevelop Run->Attach To Process
- Clicking attach...
MonoDevelop debugging always hangs when attempting to attach to Unity