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Is Unity an Appropriate Engine for Making a Super Smash Bros. Melee-esque Game?

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Hello, and please forgive me if I posted this in the wrong place or if there was a better place to post this.
I am the project leader of a game myself and a few other people are wanting to make. The game is a fighting game, but very much akin to Super Smash Bros. Melee or Super Smash Bros. Project M in terms of speed and gameplay. I would like to know if Unity 3D is the appropriate engine for making a game with this kind of speed. We want it to be 3D Model-based so modding an engine like...

Is Unity an Appropriate Engine for Making a Super Smash Bros. Melee-esque Game?

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