Irc Chat unitypackage
Internet Relay Chat (IRC) is a chat system on the Internet. It allows people from around the world to have conversations together, but it can also be used for two people to chat privately. The IRC chat...
View ArticleMobile controls for nightmares tutorial?
whats the best way to add mobile control to this tutorial? Do we have to use ray casting?
View ArticleUnity 5 Level Streaming
Could I please have a little bit more information about this feature to whet my appetite? I am interested in a brief explanation what it actually is, and if it supports other things like enlighten,...
View Articleafs Advanced Foliage Package [released]
Version 2.0 now available Including the latest version of the advanced foliage shader v. 2.02 bringing multi touch bending and advanced ground lighting Find out more! View attachment 34901 Watch the...
View ArticleAirfix2014
If you want to fly around a bit and shoot MORE on enemies then: http://www.quakeit.de/Airtest2014.zip or play with UnityWebPlayer: http://www.quakeit.de/AirFixWeb/AirFixWeb.html Video: Now 3 Level! w =...
View Article[Debate] Are Asset Store sales broken?
Hello everybody! As an Asset Store seller, the last week has been tough. Sales of our product have completely stopped for the longest period ever, and the cause is rather noticeable - the birthday...
View ArticleDetect if mouse cursor is using 'software' instead of 'hardware'
I'm in a situation where I'm trying to find a simple and easy solution rather than serializing out another bool and adding another menu option for people to toggle. I am using a custom mouse cursor in...
View ArticleShadow Softener - Official Thread
Ever wish your shadows were, ya know... Softer? Well this is the Official Support Thread for Shadow Softener, a package that makes your shadows incredibly smoooooth! If you run into any problems, just...
View ArticleEditorGUILayout.EnumMaskField doesn't use Enum's values
Hi, I just discovered, that the EnumMaskField-Method of EditorGUILayout does not use the values of the given enum, but instead generates the values based on the order in the enum definition, In my case...
View ArticleHi can anyone help me I don't know if I'm making my texture correctly
Hi was going back through my old script to make it more efficient and want to get rid of the 9 sprite renderers I had on my gameobject and make them into 1. This also meant getting the 9 sprites and...
View ArticleKnowing which button was clicked.
Hi all. I tried to search for the answer to this, but I keep ending up with old GUI information rather than information about the new GUI here. Here's my issue. I have a lot of buttons. And I want them...
View ArticleLearning Opponents (or, "Intelligent" Agents?)
Good AI is necessary to create entities that give players a decent, but beatable challenge, and also to immerse them in our works. However, one thing I'm interested in is the creation of more...
View ArticleForum Title Issues: The Battle for a Game Design Forum that is about...
A lot of people are coming here asking questions about how they're supposed to "design" their game. Like how to "design" their pathfinding script so that it works, or how to "design" the artwork for...
View ArticleMultiplayer Tutorials
Hello! I was just wondering if there are any good tutorials that touch base on Medieval MMORPG style games?
View ArticleGuys, you gotta see this.
http://southpark.cc.com/full-episod...c3-94b7-119c8d412f99&position=6&sort=!airdate The jig is up, they know! The end is nigh!
View ArticleChanging a skybox via C#
Good evening all. I've been all over these forums looking at solutions to this, but I'm still getting errors. Here's my code so far. Code (csharp): using UnityEngine; using System; public class...
View ArticleEasyRoads3D v3 - the upcoming new road system
Hello, I have been working on a new road system to keep everything manageable, fast, stable, flexible, intuitive and user friendly. For example, now you can also model and implement your own project...
View ArticleX^3! [2D Click N' Play Block Game]
Hey Everyone! I have been playing around with unity for around longer than a year now and one day I sat down and finally wanted to do something serious.... Without further ado I would like to Present...
View ArticlePost FX Studio v2.0 [ RELEASED ]
echoLogin PostFX Studio RELEASED v2.0 ! ( works with unity 3.5.7 or higher ) Do you want heat distortion in your game? Damage overlays? Color correction? Bloom? Shockwaves? All at the same time? Post...
View ArticleCORE-Framework with 100+ mobile ready shaders [RELEASED]
View attachment 83405 Ver 1.3 is OUT ( NEW LOWER PRICE UNTIL v2.0 IS OUT ) The echoLogin CORE Framework was created by Scott Host, a professional game developer with over 20 years experience creating...
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