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UniVerse MMO Framework Tutorial - Creation of a Zone based MMO architecture

UniVerse is a Custom MMO Networking Framework with many added features to facilitate the creation of Networked Multiplayer games ranging from 8vs8 Lobby based games to full fledged Zone based MMOs....

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Strange artifacts from blending textures

So I've tried to add another texture into my texture mixing machine(*cough* The shader). However, being a noob in this area, I can't understand the logic error in my code. I seem to be getting very bad...

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Uni2D tool: A new amazing way to create 2D games in Unity!!

Uni2D V2.1 close to be released! Check all the new features here : Full feature list: - 2D/3D Physics auto generated colliders: Uni2D unleash the power of the next gen 2D game in Unity by bringing you...

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[RELEASED] trueSKY Alpha for Unity Pro - Volumetric Skies, Clouds, and...

I'm happy to announce that trueSKY Alpha for Unity is now available in the Unity Asset Store. Buy trueSKY Alpha for Unity in the Asset Store Price: $250 For the next two days, we will hold at the...

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get_persistentDataPath can only be called from the main thread ?

Im getting this error: ArgumentException: get_persistentDataPath can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading a...

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Monodevelop build failed

Hi, I recently upgraded to Unity 4.5.5f1. I have run into an issue where I can no longer build any project in monodevelop. I get an error saying the build failed In the build log it says: "Build...

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The possibility to select functions and their parameters in the inspector

I have a project with a lot of events called by triggers. I want to be able to select in the inspector certain functions that will be called at the right time. Up to this point would work well with the...

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Zoom and Pan 2d Mobile Game

I have got the pinch to zoom in and out working but I am having trouble with the pan. I want to detect the bounds of a sprite "Background" and make sure the camera is clamped so that the background...

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Indirect normal maps with Enlighten realtime GI

Hey Guys, I've been playing around with the realtime GI in Unity 5 Beta. One of the big questions I had before checking it out was if normal maps would be taken into account with the indirect lighting...

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plyGame, no-scripting game maker

View attachment 83973 plyGame is a visual game development tool for the Unity game engine. It allows users to create games and prototypes without having to do any programming. The goal with plyGame is...

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November #OneGameAMonth (Prototype: Murakami, inspired by Killer7)

Hey, guys. As part of a way to develop good habits, I'll try my best to post my progress with my #OneGameAMonth. A few things worth noting: #OneGameAMonth, as the name implies, is about making one game...

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4.3.x MonoDevelop Breakpoints not working

List of bugs: Windows 7 Breakpoints not working http://puu.sh/5DHbF.png Frequency: Always Fix: Nothing works. Tried: Waiting. Starting and closing debug many times. Restart. Reinstalling. Completely...

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Rect Transform Reset on SceneStart

Hi there, I have a parent object with a vertical layout group, which has several buttons as children. Since the new b21 the vertical layout group reorders children on run-time, which didn't happen...

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Hearts of Oak, an Age of Sail RPG

Greetings all, I'm here on behalf of the PiratesAhoy! community to tell you about our Unity project, Hearts of Oak: Conquest of the Seas. ​ Hearts of Oak is our community's first venture into...

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[RELEASED] Complete Physics Platformer Kit

Achieve your dream platformer featuring dynamic PHYSICS DRIVEN character interactions, immediate results with DRAG N DROP LEVEL DESIGN and compelling gameplay using SMOOTH, TIGHT CONTROLS! Guaranteed...

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Alloy Physical Shader Framework by RUST LTD.

UPDATE 1: Added link to OSX Standalone for Demo Scene ALLOY PHYSICAL SHADER FRAMEWORK View attachment 75410 [Asset Store Link] | [Documentation] | [Walk-through Video]... Alloy Physical Shader...

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remove powered by splash screen standalone

Hey, I bought my Unity Pro license a few days ago and noticed that neither in Unity 4.x nor Unity 5 I am able to switch out the "powered by Unity" splash screen at the start of a standalone game....

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Positioning RectTransform

Having a problem positioning some dynamically instantiated prefabs. The process I'm doing here is 1. Instantiating prefab 2. Setting its parent to my scene canvas (type Screen Space - Overlay) 3....

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[3dFoin] Mermaid - November Sale - 50% off all items

Hi guys, we have new model again, it's the mermaid: Mermaid not only can be used as a decorative-quest NPC, but also a mobs or playable character with 2 set of... [3dFoin] Mermaid - November Sale -...

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[RELEASED] HereVR Race Scene Packs

The HereVR Race Scene is a dedicated project for developers who would like to make stunning quality car racing games/visualizations. At the current stage the next packages are available: Vehicle Pack...

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