UniVerse MMO Framework Tutorial - Creation of a Zone based MMO architecture
UniVerse is a Custom MMO Networking Framework with many added features to facilitate the creation of Networked Multiplayer games ranging from 8vs8 Lobby based games to full fledged Zone based MMOs....
View ArticleStrange artifacts from blending textures
So I've tried to add another texture into my texture mixing machine(*cough* The shader). However, being a noob in this area, I can't understand the logic error in my code. I seem to be getting very bad...
View ArticleUni2D tool: A new amazing way to create 2D games in Unity!!
Uni2D V2.1 close to be released! Check all the new features here : Full feature list: - 2D/3D Physics auto generated colliders: Uni2D unleash the power of the next gen 2D game in Unity by bringing you...
View Article[RELEASED] trueSKY Alpha for Unity Pro - Volumetric Skies, Clouds, and...
I'm happy to announce that trueSKY Alpha for Unity is now available in the Unity Asset Store. Buy trueSKY Alpha for Unity in the Asset Store Price: $250 For the next two days, we will hold at the...
View Articleget_persistentDataPath can only be called from the main thread ?
Im getting this error: ArgumentException: get_persistentDataPath can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading a...
View ArticleMonodevelop build failed
Hi, I recently upgraded to Unity 4.5.5f1. I have run into an issue where I can no longer build any project in monodevelop. I get an error saying the build failed In the build log it says: "Build...
View ArticleThe possibility to select functions and their parameters in the inspector
I have a project with a lot of events called by triggers. I want to be able to select in the inspector certain functions that will be called at the right time. Up to this point would work well with the...
View ArticleZoom and Pan 2d Mobile Game
I have got the pinch to zoom in and out working but I am having trouble with the pan. I want to detect the bounds of a sprite "Background" and make sure the camera is clamped so that the background...
View ArticleIndirect normal maps with Enlighten realtime GI
Hey Guys, I've been playing around with the realtime GI in Unity 5 Beta. One of the big questions I had before checking it out was if normal maps would be taken into account with the indirect lighting...
View ArticleplyGame, no-scripting game maker
View attachment 83973 plyGame is a visual game development tool for the Unity game engine. It allows users to create games and prototypes without having to do any programming. The goal with plyGame is...
View ArticleNovember #OneGameAMonth (Prototype: Murakami, inspired by Killer7)
Hey, guys. As part of a way to develop good habits, I'll try my best to post my progress with my #OneGameAMonth. A few things worth noting: #OneGameAMonth, as the name implies, is about making one game...
View Article4.3.x MonoDevelop Breakpoints not working
List of bugs: Windows 7 Breakpoints not working http://puu.sh/5DHbF.png Frequency: Always Fix: Nothing works. Tried: Waiting. Starting and closing debug many times. Restart. Reinstalling. Completely...
View ArticleRect Transform Reset on SceneStart
Hi there, I have a parent object with a vertical layout group, which has several buttons as children. Since the new b21 the vertical layout group reorders children on run-time, which didn't happen...
View ArticleHearts of Oak, an Age of Sail RPG
Greetings all, I'm here on behalf of the PiratesAhoy! community to tell you about our Unity project, Hearts of Oak: Conquest of the Seas. Hearts of Oak is our community's first venture into...
View Article[RELEASED] Complete Physics Platformer Kit
Achieve your dream platformer featuring dynamic PHYSICS DRIVEN character interactions, immediate results with DRAG N DROP LEVEL DESIGN and compelling gameplay using SMOOTH, TIGHT CONTROLS! Guaranteed...
View ArticleAlloy Physical Shader Framework by RUST LTD.
UPDATE 1: Added link to OSX Standalone for Demo Scene ALLOY PHYSICAL SHADER FRAMEWORK View attachment 75410 [Asset Store Link] | [Documentation] | [Walk-through Video]... Alloy Physical Shader...
View Articleremove powered by splash screen standalone
Hey, I bought my Unity Pro license a few days ago and noticed that neither in Unity 4.x nor Unity 5 I am able to switch out the "powered by Unity" splash screen at the start of a standalone game....
View ArticlePositioning RectTransform
Having a problem positioning some dynamically instantiated prefabs. The process I'm doing here is 1. Instantiating prefab 2. Setting its parent to my scene canvas (type Screen Space - Overlay) 3....
View Article[3dFoin] Mermaid - November Sale - 50% off all items
Hi guys, we have new model again, it's the mermaid: Mermaid not only can be used as a decorative-quest NPC, but also a mobs or playable character with 2 set of... [3dFoin] Mermaid - November Sale -...
View Article[RELEASED] HereVR Race Scene Packs
The HereVR Race Scene is a dedicated project for developers who would like to make stunning quality car racing games/visualizations. At the current stage the next packages are available: Vehicle Pack...
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