Im getting this error:
ArgumentException: get_persistentDataPath can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
levelClass..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for levelClass
I made a scene where the player can...
get_persistentDataPath can only be called from the main thread ?
ArgumentException: get_persistentDataPath can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
levelClass..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for levelClass
I made a scene where the player can...
get_persistentDataPath can only be called from the main thread ?