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Separate animation file with Blender?

Couldn't find anything on this. In Maya you can export a separate FBX containing all your animations+rig (no models) in one file and then your models+rig (no animations) in another file. Is that...

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Draw order being bound to transform hierarchy issues.

So, I'm working on a property editor style control in uGUI and am having lots of issues caused by the fact that the transform hierarchy is the draw order. One example of this: I have a combo box which...

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Jove 2.0: DX11 Rendering System (Alpha Release)

View attachment 109789 Asset store link​ For the past 8 months I've been working on support for deferred rendering in Jove. Early on in the process I came to the conclusion that simply extending Jove...

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Too many emails... any ways to reduce them?

Is there any way to keep from getting 3 emails for every single change I commit? Either email frequency preferences, or perhaps a way to tag a commit to say that this change doesn't require an email to...

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Kind of Tron shader

Hi, I would like to know if someone already tried or have this kind of shader. An outlined toon shader with 4 texture : - Diffuse - Normal - Shadow ramp - Lightmap I tried to find something like that...

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Meele Script

I'm looking for a good way to write a meele script. For now I have something like that Code (CSharp): using UnityEngine; using System.Collections;   public class MyHand : MonoBehaviour {       float...

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What not to learn in coding tutorials.

I think this has been asked before and i tried searching the forum but I couldn't think of a simple way to write the question so didn't find an answer. Anyway. I'm new to coding and I was looking at...

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Mask does not work in editor with Android build target

If the build target is standalone, masks work as expected. When I change build target to Android, masks stop working in the editor. If I start Unity with the -force-opengl parameters, masks start...

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Facebook SDK - “FB.API” not saving or loading score values

Based on the code provided by the official Facebook Unity project, I cannot save nor load a score value. I receive no error or message whatsoever - A value of 0 is always returned when I attempt to...

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code won't work

This code does not work even with a box collider set to is trigger.What would be causing this? Code (CSharp): using UnityEngine; using System.Collections;   public class DestroyCubes : MonoBehaviour {...

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Error in Unity2d Facebook SDK ArgumentException: Getting control 1's position...

Well I try to do some game in Unity2D, and in this game I put the Facebook SDK, and when I try to share de punctuation of my game, I have two this error: NullReferenceException: Object reference not...

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plyGame, no-scripting game maker

View attachment 83973 plyGame is a visual game development tool for the Unity game engine. It allows users to create games and prototypes without having to do any programming. The goal with plyGame is...

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Unity 4.6 Bitmap font?

Hi, Is it possible to use Bitmap font with the new UGUI system? I am used to NGUI and the artists I work with are always using bitmap fonts for our games, but I can't find a way to use a bitmap fonts...

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Directional Lights influence the wrong normals [updated]

Hi, I have a problem with the directional lights. I try to set up a "sun" so I use 6 directional lights, one for each direction. All my objects are cubes and the normales are set up correctly. If I use...

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Quality 3d artist

Hi, my name is Edgars and I am a 3d artist, currently looking for paid work. I can produce game ready assets of any style, as well as provide concept art if needed. I have a good understanding for the...

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Disable a List of components of unknown type

How do I do this? I want to disable a list of components that I will assign through the editor and I want them to be any type of component (not only MonoBehaviours, but lights, MeshRenderers and...

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Sheep in Hell, a fun survival game for touch screens

Just wanted to show you our game Sheep in Hell. It sports many kinds of enemies, procedurally generated dungeons and a fast paced action in which your wolf must survive to its perpetual enemy, the...

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when does Clamp(0,1) happens?

On the screen,color is between(0,1), when pixel on GPU, blend is on ,like this:Blend ScrFactor DstFactor,SO ,when does Clamp Action happens, when blending, the clamp operation happens immideately? or...

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Unity App as joystick to Samsung TV Unity game

How can I make an app that would perform the role of the joystick to my Samsung TV game?

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Rotorz Tile System for painting 2D and 3D tiles!

View attachment 45121 Paint scenes easily using 2D or 3D tiles. Work with multiple systems at different scales to design a variety of experiences from platform action to top-down shooters. Learn More |...

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