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New Standard Assets - a.k.a. Sample Assets, Beta Release

Hi all! As mentioned on the blog, we're pushing out a beta version of our proposed update to the Standard Assets that come bundled with Unity. We'd like you to try them out and give us feedback. These...

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Get simple rectangle shaped mesh face direction

i have a tube that contains several separated rectangle shaped mesh objects. My goal is to spawn an object in the center of each rectangle and face perpendicular to the rectangle surface On each...

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Comments on Unity3d difficulty and VS Unreal Engine

Currently I am using both Unity and the new Unreal engine, which I purchased because the great price of 19$ per month. But, I want to tell some users some information in case they are curious. First,...

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Unite 2014 - AI video - AngryAnt files

Hey guys, does anybody here know, if those files will be available to people which was not in the presentation ?

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Need tips for my camera script.

So this script works fine, its for my car racing game. When you are in the 'cockpit' you can look around, the only problem is that when the car rolls over the camera does not roll with it. The thing is...

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Strange Lighting Issue

http://screencast.com/t/tKDwXnPjA Does anybody know what's going on in this video? All 3 yellow spheres are prefabs with point lights attached hovering just above the floor, which is a plane with a...

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New Animation and Rendering Application now available in the Asset Store

Hi Unity Users, We've added a limited special to the Asset Store (Applications), where you can get our Pro version of messiahStudio6 right now, for only $65. messiahStudio6 Pro Unity Special. This is...

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WIP Small Works Art Thread

Post any Unity related small art work in this thread for feedback.

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Yield not working with onClick.AddListener.

Here is a strange behaviour that I found: Code (JavaScript): function Start() {     button.GetComponent(UI.Button).onClick.AddListener( BtnFunction ); }   function BtnFunction() {     print("test 1");...

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[Poll] New UI: First Impressions

I know not a lot of time has passed now, but I want to see what everyone is generally thinking. Purely academic (Well.. to settle a bet). Thanks for participating.

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Physically Based Shading For Everyone

Hi Forum in our spare time between working on assets for you we have been working on a shader that everyone should have Let us know what you think and give any suggestions on features Here is a little...

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Pause animation with Vuforia

Hi everybody, I'm doing a little Vuforia project with Unity and am desperately searching for a way to pause my animation when the tracker is lost and have it continue at the same position as soon as...

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Direct to Oculus Rift DK2 with Unity Project

looking to pay someone to take a unity project and make a "direct to rift" version. I don't want an extended desktop version, I want direct to rift version....

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how to make an array with game objects and then span randomly these objects

I would like to create random explosion from array of explosions. The question is how to acces that array.My code below.This is my first atempt to use arrays so I guess my code is just wrong.could...

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ios dll problem...

hi friends, im trying to download .dll (c#script) file to ios ,but when i build its in xcod its show some error like this .. (Filename:...

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Mobile joystick, is there any built in solution?

with the new UI and enent system. i saw also some new input features. is there any built in solution for mobile joystick? i will be glad to see tutorial about this topic.

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[forum] Warning before necroposting?

Could we possibly add a warning when someone is posting to a thread that is more than X months old? I can't count how often I see someone dreg up a post from 2010 for a comment that adds absolutely...

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Unity and the Raspberry PI?

So I was wondering about if Unity works with the Raspberry PI... though the Chrome Native client, I think this could work, on the Pi. We have Chromium and I think it supports NaCL from what is stated...

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New browser-based f2p shooter Cyclop. Alpha version coming fall 2014

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Build Report Tool - Track files in your project that need slimming down!

Hi guys. I made this tool to let you see a breakdown of assets size after you build your project. We use this to see which assets need to be worked on when we're targeting a particular build size (when...

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