I think this has been asked before and i tried searching the forum but I couldn't think of a simple way to write the question so didn't find an answer.
Anyway. I'm new to coding and I was looking at lengthy coding tutorials and had a thought.
Coding for games may not use the full gamut of whatever language you are using. So the questions is, is that the case? Is there parts of C#, for example, I should ignore. Or, should I just be learning everything?
I just thought there's no point in...
What not to learn in coding tutorials.
Anyway. I'm new to coding and I was looking at lengthy coding tutorials and had a thought.
Coding for games may not use the full gamut of whatever language you are using. So the questions is, is that the case? Is there parts of C#, for example, I should ignore. Or, should I just be learning everything?
I just thought there's no point in...
What not to learn in coding tutorials.