Based on the code provided by the official Facebook Unity project, I cannot save nor load a score value. I receive no error or message whatsoever - A value of 0 is always returned when I attempt to retrieve the score.
I save the player's score like this:
Facebook SDK - “FB.API” not saving or loading score values
I save the player's score like this:
Code (csharp):
- public void SaveScore(int _score)
- {
- _fbScore = _score;
- var _query = new Dictionary<string, string>();
- FB.API("/me/scores", Facebook.HttpMethod.POST, delegate(FBResult...