Problem with point lights, they are squared
I have made a cg shader and all lights work fine, included the spot lights, but point lights are seen as a square, it happens the same if you use a spot light without the unity cookie attenuation....
View ArticleCube Movement C#
Hey guys, I'm still fairly new to unity and C# and we're given a task to produce a game for mobile phone. Our game is mainly about moving/rolling the cube to match the other patterns. Our animation...
View ArticleUsing a 'Save Manager' to save my PlayerPrefs...
Hello! Im using a SaveManager Script that saves my player prefs. The problem is I can't figure out how to write my "High score" script correctly Here is the score part Code (CSharp): Â Â using...
View Articlehow to ride the ship in relation to the angle of the object?
Hello , I've been researching about moving object in 2D but found nothing on the movement in relation to tilt the ship . Explained better, I want to make my object being to walk in front of such an...
View ArticleAny way to use publisher balance to purchase Asset Store assets?
Is there a way to use our publisher account earnings to buy Asset Store assets, before earnings are sent to our bank accounts? I'd prefer to cycle my earnings back to the Unity Store directly instead...
View ArticlenetworkView.RPC limb movement
I have script that controls the movement of limbs (ex: shoulder, arms, head). I want to make my game multiplayer and I am having problems with converting the limb code. See below: When a player...
View ArticleJove 2.0: DX11 Rendering System (Alpha Release)
View attachment 109789 Asset store link​ For the past 8 months I've been working on support for deferred rendering in Jove. Early on in the process I came to the conclusion that simply extending Jove...
View ArticlePlugins purchased in Unity 4... Will they work in Unity 5?
Sorry if already addressed but I couldn't find the answer yet... We're new to Unity and are looking at buying a bunch of plugins from the asset store. Will all these be useless when Unity 5 is...
View ArticleIntroducing Amplify Motion - Quality vector based motion blur for Unity Pro
​ As you may know Insidious Technologies, makers of the leading technology for virtual texturing in unity Amplify Pro Virtual Texturing, Color3 and EasyFlow, is now Amplify Creations. We are happy to...
View ArticleCamera Movement
I wrote this script for camera movement, now it goes with the mouse movement in the X and Y, and it zoom IN and OUT... BUT now i have 2 problems: 1- I can't force the movement to stop by the end of my...
View ArticleNeed Advice & Help from Texture Artists!!!
Alright so I've been texturing for my models for a few months now but i can never get them to look realistic in Unity. I use Blender and Gimp,my process for creating textures is After creating models i...
View ArticleWIP - rangerfall - fps grapple + spaceship combat
Hi all, Looking for feedback on a beginning sketch demo for a single player game with placeholder title 'rangerfall'. Started out with a first-person grappling hook mechanic and started adding space...
View Article[Android][IOS][Windows Phone] Marble Mountain now available
A cross between Marble Madness and Indiana Jones yes please! Roll into adventure and face the challenge of Marble Mountain. Exciting adventure/3D platformer Intuitive accelerometer controls Guide the...
View ArticleSUIMONO Water System - 2.0 BETA Announcement
After many months of work, I'm happy to finally announce that BETA access Suimono 2.0 is now officially open! The BETA is open to all current customers of Suimono. Those who've purchased off the...
View Articleassetbundle as permanent DLC
Hi This is for standalone only. There is a lot of detail on the forum and web about saving asset bundles but it does not seem to be aimed at true DLC type of functionality. LoadFromCacheOrDownload()...
View ArticleCloud Monster Studios is hiring an experienced Unity 3D,C# Programmer to...
Cloud Monster Studios is looking for a self motivated, enthusiastic and passionate programmer to join our small team based in South Yorkshire on a 3 month full time contract. This is the inception, the...
View Article[Released] IOS Native Unity3D Plugin
I would like to present IOS Native Unity Plugin. With this plugin you can easily access Game-Center, In-App Purchases, iCloud and a lot more from within Unity, on your IOS device. The plugin comes with...
View ArticleUnity error build 19 - null refrence
On Android: Error only occurs if I am using Strip ByteCode If Stripping is disabled, then it works fine. (10387): System.NullReferenceException: Object reference not set to an instance of an object...
View ArticleOrganizing "modular code" at run time.
Hi all, I am currently making a user-simple interface for creating "Turn" "Win conditions" and "Ruleset" code for a tabletop editor. I am just focusing on simple game play at the moment, however want...
View ArticleRE5 lighting in Unity Pro?
So I was playing Resident Evil 5 for the Xbox today, and noticed how visually stunning it is. This is due mostly in part to the amazing lightmapping. Now here's where it gets weird. In Unity, you...
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