Alright so I've been texturing for my models for a few months now but i can never get them to look realistic in Unity. I use Blender and Gimp,my process for creating textures is
Need Advice & Help from Texture Artists!!!
- After creating models i UV unwrap
- Head into gimp and begin painting textures and such on the UV
- Sometimes create additional textures for UV such as A.O(ambient occlusion)
- save it then open unity and insert textures on models
Need Advice & Help from Texture Artists!!!