Hi all,
I am currently making a user-simple interface for creating "Turn" "Win conditions" and "Ruleset" code for a tabletop editor. I am just focusing on simple game play at the moment, however want to figure out a way to make code blocks and have a class loop though in the correct order.
Here is an example of how some will look using dropdown menus and text input fields.
what is the nicest way to go about coding this? I could do a lot in...
Organizing "modular code" at run time.
I am currently making a user-simple interface for creating "Turn" "Win conditions" and "Ruleset" code for a tabletop editor. I am just focusing on simple game play at the moment, however want to figure out a way to make code blocks and have a class loop though in the correct order.
Here is an example of how some will look using dropdown menus and text input fields.
![[IMG]](http://i.imgur.com/PAt1ARK.png)
what is the nicest way to go about coding this? I could do a lot in...
Organizing "modular code" at run time.