Released Advanced AI Pro 4.1 [Supports Unity Free]
Advanced AI Pro is a complete and professional AI solution for Unity game designers, artists (non-programmers). It has the main features of any industry-standard enemy AI behavior, as well as neutral,...
View ArticleSounds dont work
Hi. I'm a beginner in Unity/C# and got a problem with sounds. None of them want to work. I receive an error in line 32 and 42 that only assignment, call, increment etc can be used as a statement. Could...
View ArticleNew GUI dynamically created from script
Hello Everyone I decide to download new 4.6 Beta and try new GUI It looks amazing but... I should say it is extreme change into opposite direction. Before it was 100% depending on script, now it is...
View ArticleMarmoset Skyshop - Image-Based Lighting Tools [RELEASED]
I'd like to introduce our latest, greatest project just released by Marmoset Co: Marmoset Skyshop Image-Based Lighting Tools Shaders BUY NOW! | Interactive Demo |... Marmoset Skyshop - Image-Based...
View ArticleC# Programmer. East Coast USA
My name is Johnny Troher. I'm looking to write or fix your scripts! I can help get your project off the ground if you have 3d assets that you want to do something. I write all my code in C# I will...
View ArticleChange one camera to be square.
Hello, so I have a system scripted and setup where after pressing the m key the camera switches from one to another. I need the second camera to be a square to be my game map, the only way I know how...
View ArticleShowing that an item is interactable/can be picked up
Hey everyone, I`m developing a point and click RPG (similar to neverwinter nights) and was wondering if anyone has any ideas on how to indicate that an object in the world can be used/picked up? I have...
View Articleis this TrailRenderer bug?
Hello guys. I post this again because of your no reply. i've added TrailRenderer effect to my Bullet Sprite and it works good enough. But when a bullet moves through any other sprites the trail effect...
View ArticleRunning a Python Script Through Unity3D C# Script
Hey! So I am trying to make a game that will need to access a bunch of info from a RESTfull web API. I wrote a python script that accesses all of the info I need and rewrites a text file that I can...
View ArticleGUI button does not display texture
Hi, I am making a shop menu for a part of the game. I intended to make the shop menu out of different clickable buttons for different items. Each button is an image with a shop item and price on it. If...
View Article[Released] AVPro QuickTime
Now available at the Asset Store! Latest: Version 2.90 - Released 3 May 2014 Hi, I'm starting this thread for anyone who wants to discuss our asset for Unity: AVPro QuickTime Basically it's a plugin...
View Article2D, 3D artist , animations
Hello http://laur2000ad.deviantart.com/gallery/>>Portofolio I'm a experienced 2d and 3d artist, animations available for work . I like to be involved in new project and i come with inovative...
View ArticleDevelopment sucks. How to avoid this depression?
I think I'm finally starting to realize why people like to start new projects rather than finishing the current one. Just can't help the feeling like everything I'm doing is such slow progress. I don't...
View ArticleMaking an RPG world feel inhabited
This weekend I had some downtime, and started a replay of Oblivion (one of the few games I have ever completed, to the extent that completing Oblivion is possible at all). The production quality of...
View ArticleBizarre behaviour with Touch Inputs
Hey everyone! I am somewhat new to Unity and I am currently struggling with the implementation of touch screen controls for my camera which already is working fine with mouse inputs. To test what is...
View ArticleGUI button does not display texture
Hi, I am making a shop menu for a part of the game. I intended to make the shop menu out of different clickable buttons for different items. Each button is an image with a shop item and price on it. If...
View ArticleExtremely Low Frame Rate In Unity 4.6
HI, I've been having this frame rate problem since unity 4.6 release candidate 3 and i thought updating to 4.6 which just came would solve it but it didn't. The problem is that even if the scene is...
View ArticleUnnamed yet Spygame :)
Hi guys, recently I started developing a new game, with a spy world as the theme, the gameplay is a stealth game, but with tap and move mechanism, gotta prototype the best mechanics for its gameplay,...
View ArticleHelp me with a performance bottleneck; lots of calls to a single function
Hi all, i'm currently hitting a bottleneck. Some context; I'm presently writing a culling manager. It's purpose is to track hundreds (maybe thousands) of small physics objects, and take actions against...
View Articlehelp with exported game [assets dont fit on screen]
helo all, when i export my game, it does not actually fit all my assets on screen. my level is just a box with stuff happening in it. but i cant see the left or right walls, they are cut off any...
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