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Showing that an item is interactable/can be picked up

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Hey everyone,

I`m developing a point and click RPG (similar to neverwinter nights) and was wondering if anyone has any ideas on how to indicate that an object in the world can be used/picked up?

I have been considering:

  • Changing the mouse pointer, but this is a mobile game so there is no mouse pointer.
  • Having a outline around the object, sometimes can be missed as the color mixes in with the world color too much.
  • Having the object shaded in a color,...

Showing that an item is interactable/can be picked up

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