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Running a Python Script Through Unity3D C# Script

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Hey!

So I am trying to make a game that will need to access a bunch of info from a RESTfull web API. I wrote a python script that accesses all of the info I need and rewrites a text file that I can process with C# in unity. The only problem is that I don't know how to run the python code from unity. I also am not sure how I would package the python code with the game or if that is even possible since unity does not compile python.

I am reluctant to access the web APIs through C# since I am...

Running a Python Script Through Unity3D C# Script

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