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[RELEASED] Impostors - Runtime Optimization

Link to the Asset Store​ View attachment 789200 View attachment 789221 View attachment 789227 View attachment 789224 View attachment 789233 Next generation of Imposter System asset with DOTS in mind....

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Enemy spawner script

So I have a script that spawns enemies around me but after a few seconds basically just their sprites spawn without colliders or ai. How could I fix this? Here is the spawner script: Code (CSharp):...

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[Released] Sticky3D Controller (1st & 3rd person character controller) SciFi...

This innovative character controller is now available. It is designed with Sci-Fi games in mind, but could be used with many other game styles. Discord channel | website | asset page View attachment...

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When im rotating the knee my leg is doing something weird

Im new btw unity 2020.3.22f1(if i need to mention) View attachment 1039289

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[50% OFF] Sci-Fi Ship Controller - A versatile physics-based controller with...

View attachment 340969 Discord Channel | Website | Asset Store From the makers of Landscape Builder, and LB Enviro Pack 1, comes a brand new asset full of technical know-how and goodness. Popularized...

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RigidBody Cube Movement

I have been learning unity for 2 days now and I decided to make an empty project to see what I've learnt in the past 2 days and I ran into a problem where if I hold down on of my WASD keys I am not...

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Skybox exposure and easyroad texture problem

hello, you will see I am trying to create a day night cycle which I have achieved, although it is still somewhat crappy but well, the fact is that I have made that when the light is at 180 degrees in x...

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Need Referral For SEO

Hi, I have been providing SEO services in California. Till now I have served around 20 clients who have gotten proven results. In case any one of you will like to grow their portal just give me a try!

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Touch input not working correctly on Windows touch screen

Hi I'm having trouble running my project on a windows touch screen. Touch input doesn't seem to work correctly and I just get the Windows touch effects that you see on desktop on top of my Unity...

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Pointing my camera to my instantiated player

Hi Guys, I have a camera thats following my player. It was working when my prefab was in the scene. Now its being instantiated by my game manager. I just cannot work out how to reference it. My player...

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dds.asset texture converter

Sometime you can see some strange textures like this: View attachment 680219 , with a very limited import option View attachment 680225 . It looks like texture.dds.asset and of course you can't edit it...

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Rigidbody2d.velocity not correct

I got a 2D Player object. This object always looks towards his moving direction with this code: Code (CSharp): float direction = Mathf.Atan2(rb.velocity.y, rb.velocity.x)* Mathf.Rad2Deg...

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How to properly create a Cinemachine extension?

Hello everyone, I need to add some modifications to Cinemachine Collider and I tried duplicating (and of course renaming) inside the package and didn't work, Unity never recognized the file (saying...

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[RELEASED] Easy Character Movement 2

Easy Character Movement 2 DESCRIPTION Easy Character Movement 2 is a robust, feature-rich, highly customizable, general purpose (not game-genre tied) kinematic character controller. ECM2 can be used...

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Input System 1.3.0 released: more fixes

Hello again, the 1.3.0 package of the Input System is now publically available. It contains mainly more bug fixes. Please see the Changelog for details. It will be made available over time via the...

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EasyRoads3D v3 - the upcoming new road system

Hello, I have been working on a new road system to keep everything manageable, fast, stable, flexible, intuitive and user friendly. For example, now you can also model and implement your own project...

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Why do certain sprites ,look as if they're further back in the window?

I am learning how to make games using unity, i have used free sprite packs from unity's store. i have selected each individual sprite and changed its z position to 0, but when the game runs it looks...

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AR Foundation Editor Remote | Test and debug your AR project in the Editor

AR Foundation Remote 2.0 is available now on Asset Store! Read the blog post...​ AR Foundation Editor Remote | Test and debug your AR project in the Editor

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Struggling to understand rotation

I am spawning 50 random objects on the screen and I want them to all start off facing random different directions, then move forward until they are off the screen. I am trying to accomplish that by...

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The mask map in the "Lit" material

These are the instructions for this map: Red channel: Metallic mask. 0 = not metallic, 1 = metallic. Green channel: Ambient occlusion. Blue channel: Detail map mask. Alpha channel: Smoothness. What if...

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