[RELEASED] Impostors - Runtime Optimization
Link to the Asset Store View attachment 789200 View attachment 789221 View attachment 789227 View attachment 789224 View attachment 789233 Next generation of Imposter System asset with DOTS in mind....
View ArticleEnemy spawner script
So I have a script that spawns enemies around me but after a few seconds basically just their sprites spawn without colliders or ai. How could I fix this? Here is the spawner script: Code (CSharp):...
View Article[Released] Sticky3D Controller (1st & 3rd person character controller) SciFi...
This innovative character controller is now available. It is designed with Sci-Fi games in mind, but could be used with many other game styles. Discord channel | website | asset page View attachment...
View ArticleWhen im rotating the knee my leg is doing something weird
Im new btw unity 2020.3.22f1(if i need to mention) View attachment 1039289
View Article[50% OFF] Sci-Fi Ship Controller - A versatile physics-based controller with...
View attachment 340969 Discord Channel | Website | Asset Store From the makers of Landscape Builder, and LB Enviro Pack 1, comes a brand new asset full of technical know-how and goodness. Popularized...
View ArticleRigidBody Cube Movement
I have been learning unity for 2 days now and I decided to make an empty project to see what I've learnt in the past 2 days and I ran into a problem where if I hold down on of my WASD keys I am not...
View ArticleSkybox exposure and easyroad texture problem
hello, you will see I am trying to create a day night cycle which I have achieved, although it is still somewhat crappy but well, the fact is that I have made that when the light is at 180 degrees in x...
View ArticleNeed Referral For SEO
Hi, I have been providing SEO services in California. Till now I have served around 20 clients who have gotten proven results. In case any one of you will like to grow their portal just give me a try!
View ArticleTouch input not working correctly on Windows touch screen
Hi I'm having trouble running my project on a windows touch screen. Touch input doesn't seem to work correctly and I just get the Windows touch effects that you see on desktop on top of my Unity...
View ArticlePointing my camera to my instantiated player
Hi Guys, I have a camera thats following my player. It was working when my prefab was in the scene. Now its being instantiated by my game manager. I just cannot work out how to reference it. My player...
View Articledds.asset texture converter
Sometime you can see some strange textures like this: View attachment 680219 , with a very limited import option View attachment 680225 . It looks like texture.dds.asset and of course you can't edit it...
View ArticleRigidbody2d.velocity not correct
I got a 2D Player object. This object always looks towards his moving direction with this code: Code (CSharp): float direction = Mathf.Atan2(rb.velocity.y, rb.velocity.x)* Mathf.Rad2Deg...
View ArticleHow to properly create a Cinemachine extension?
Hello everyone, I need to add some modifications to Cinemachine Collider and I tried duplicating (and of course renaming) inside the package and didn't work, Unity never recognized the file (saying...
View Article[RELEASED] Easy Character Movement 2
Easy Character Movement 2 DESCRIPTION Easy Character Movement 2 is a robust, feature-rich, highly customizable, general purpose (not game-genre tied) kinematic character controller. ECM2 can be used...
View ArticleInput System 1.3.0 released: more fixes
Hello again, the 1.3.0 package of the Input System is now publically available. It contains mainly more bug fixes. Please see the Changelog for details. It will be made available over time via the...
View ArticleEasyRoads3D v3 - the upcoming new road system
Hello, I have been working on a new road system to keep everything manageable, fast, stable, flexible, intuitive and user friendly. For example, now you can also model and implement your own project...
View ArticleWhy do certain sprites ,look as if they're further back in the window?
I am learning how to make games using unity, i have used free sprite packs from unity's store. i have selected each individual sprite and changed its z position to 0, but when the game runs it looks...
View ArticleAR Foundation Editor Remote | Test and debug your AR project in the Editor
AR Foundation Remote 2.0 is available now on Asset Store! Read the blog post... AR Foundation Editor Remote | Test and debug your AR project in the Editor
View ArticleStruggling to understand rotation
I am spawning 50 random objects on the screen and I want them to all start off facing random different directions, then move forward until they are off the screen. I am trying to accomplish that by...
View ArticleThe mask map in the "Lit" material
These are the instructions for this map: Red channel: Metallic mask. 0 = not metallic, 1 = metallic. Green channel: Ambient occlusion. Blue channel: Detail map mask. Alpha channel: Smoothness. What if...
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