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How to properly create a Cinemachine extension?

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Hello everyone,

I need to add some modifications to Cinemachine Collider and I tried duplicating (and of course renaming) inside the package and didn't work, Unity never recognized the file (saying because it's inside an immutable folder). Then I copied it to my Assets/Scripts folder and again the CM couldn't identify it through the extension list nor I could add it like a normal component.

For the last few tries, I simply created a new cs file that uses CinemachineExtension or tried using...

How to properly create a Cinemachine extension?

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