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Unity Needs A Method for Ensuring a SerializeField is Not Null (Especially...

With Unity now supporting C# 8.0 and nullable reference types it's now possible to cut down a lot of null checking code and to warn about nullability at compile time. Unfortunately SerializeField by...

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Time.deltaTime Not Constant: VSync CameraFollow and Jitter

I'm running with VSync at a constant 60fps which is a calculated dt of 16.667ms (blank project with just a cube). When I call Time.deltaTime it varies wildly. Time.deltaTime can be as low as 2ms and as...

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I'm trying to make a custom mesh and this error keeps appearing \/

Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 600, VertexCount: 121 UnityEngine.Mesh:set_triangles (int[]) code: Code (CSharp):       Mesh mesh;     public...

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Cannot set properties of undefined (setting '1') when running a UnityWebRequest

Hi, We've found that if using Unity 2022 beta with BestHttp2 added to the project that any UnityWebRequest made will result in a type error in the browser. Tested on 2022.1.0b2 & 2022.1.0b10 and...

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Launch Main Menu scene for an HDRP project as fast as possible.

How do I launch some very simple scene with 1 unlit image on a quad from my HDRP project as fast as possible at runtime and load everything else in the background after the first (Main menu) scene has...

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Can't pick sRGB color format for render texture

Unity Version: 2019.4.30f1 Trying to pick R8G8B8A8_sRGB as color format for my render texture, but it automatically sets it back to R8G8B8A8_UNORM need help asap.

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Compilation of Issues with 0.50

Just spent 8 hours upgrading personal libraries and work project (still in progress) and going to publicly document issues here to save you all the effort 1. EntityQuery.GetSingleton<T> is busted...

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Cinemachine Throws Errors Upon Install From Package Manager

I'm having issues installing Cinemachine to my project. Whenever I try to install it from the package manager a list of errors are thrown (see image). Steps to reproduce: Open a new URP project using...

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Social App Template

Asset Store Link: https://assetstore.unity.com/packages/slug/147393 This is template for social app like Facebook made on Unity. Firebase is used as backend. This package contains everything you need...

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Unity editor crash when tweaking blend shapes in SkinnedMeshRenderer::SkinOnGPU

I'm trying to use blend shapes in 2018.3.1, and Unity is crashing consistently with the following: Code (csharp): Application Specific Information: abort() called   Thread 0 Crashed:: tid_307  Dispatch...

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HDRP no custom shaders?

We ported a project of ours to use HDRP in 2018.2.2. as a test. First thing we noticed is that all custom shaders go pink. After some googling I read in some post around june 2018 that custom shaders...

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I updated to .50, but my collision & trigger scripts failed

Here's the code that failed: https://pastebin.com/VFW4L0AE It seems only my update it wasn't happy on: protected override void OnUpdate() { System.TimeSpan t; rightNow2 = System.DateTime.Now.Ticks;...

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Unity Render Streaming Introduction & FAQ

Hi everyone, Welcome to the Unity Render Streaming discussion forum. What is Unity Render Streaming? This is a solution that provides Unity's high definition rendering abilities via a browser. It's...

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Small Fonts are a big problem

I've noticed this problem more or less across the board on any text heavy unity game. Smaller text just looks awful. TextMeshPro was never a great solution for small text that really requires subpixel...

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[RELEASED] Rival - DOTS Character Controller

Rival is a DOTS character controller built for extensibility & performance, and made with networking in mind. It comes with a samples project that includes a 3D Platformer and a fully-functional...

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public and serialized Fields not showing

Hello all, My variables are not showing in the editor. (only normal mode, not debug) I searched in the internet but could not find anything. They are either public or serialized. Errors are enabled in...

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Brief new API feedback

This is a really quick thread to summarize my thoughts after looking through the changelogs and C# reference source changes related to the newly-released 2022.2 alpha. CancellationToken properties This...

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Music producer searching for game

Hello, I’m a music producer and would love to help developers with the music part. I worked with all kinds of music, orchestral, and cinematic. Worked with indie developers in the past too. I created...

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Bunch of errors when generating string tables and selecting String Table...

I imported Unity Localization Package some weeks ago on my project and today I decided to dive into it. I added some new locales, added fallback to them. Then I created some tables, generation works...

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[Button] Keyboard and Mouse Highlighting

Hi. I'm working on a code generated menu that should work with both keyboard and mouse inputs. 1. I call EventSystem.current.SetSelectedGameObject(firstMenuOption) to get the first button highlighted...

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