Unity Version: 2019.4.30f1
Trying to pick R8G8B8A8_sRGB as color format for my render texture, but it automatically sets it back to R8G8B8A8_UNORM
need help asap.
Trying to pick R8G8B8A8_sRGB as color format for my render texture, but it automatically sets it back to R8G8B8A8_UNORM
need help asap.