New Input System and Unity Remote 5
Is the new Input System expected to work with Unity Remote 5? I see that the Input Debug panel has a pulldown for Remote Devices, and my iPhone does show up in that list, but when I choose it, I get...
View ArticleUnity 2021.3.0 Android build error
Hey We have just update Unity to the latest LTS version, 2021.3.0 and can't build on Android. It used to work with 2020.3.21. Here is the error log: Code (CSharp): Building...
View ArticleSALSA Lipsync Suite - lip-sync, emote, head, eye, and eyelid control system.
View attachment 440234 Website: CrazyMinnowStudio.com Product site: SALSA LipSync Suite Support email: assetsupport@crazyminnow.com Youtube: videos Version 2 Available now on the... SALSA Lipsync Suite...
View ArticlePerformance issue with CullResult.CreateSharedRendererScene /...
Unity 2019.4.20f1, Android Samsung Galaxy S6, Built-in RenderPipeline, Forward Rendering. A significant amount of time is being spent in CullResult.CreateSharedRendererScene and ExtractRenderNodeQueue....
View ArticleCustom serialization for an inventory that contains runtime item definitions
Hey, I'm wrestling with how to design an inventory that can serialize some objects by name (or GUID or UUID or whatever), but other objects with comprehensive serialization (i.e., all internal fields...
View ArticleCan't Access UnityEngine.InputSystem.UI
Seen another post on the issue I'm having but no solution was made on this. Plus that thread is 2 years old so I figured I might as well make a new thread. View attachment 1038911 As you can see this...
View ArticleGoogle Play refunded products purchased status are incorrect
Google Play's refunded IAPs are not returning the correct values through GooglePlayReceipt.purchaseState property. To reproduce it I have: Purchased some IAPs a few months ago; Refunded them through...
View Article[Best Tool Asset Store Award] Amplify Shader Editor - Node-based Shader...
Thank you!You helped us make the best out of ASE, we would not be here without your support. We're very happy and humbled to be part of the Unity community, this award is for all of you. * Built-in...
View ArticleHDRP no longer compiles game and Scene views are gray and black
I'm experiencing this issue and it's only associated with HDRP this happens in any project, any scene, any drive, even tried redownloading a fresh reinstall of Unity and still happens creating a new...
View ArticleVoxel Importer
https://www.assetstore.unity3d.com/#!/content/62914 About Import "MagicaVoxel", "Qubicle" and Pixel art. Animation your voxel character! Features - Skinned Animation support (Create skinned mesh) -...
View ArticleDisable/Enable Player input?
Is there a way to disable and enable player input? Currently, I have a script that takes in player input and I'm wondering if in another script, I can temporarily disable player input and later...
View Article2 players, 1 canvas. Why can't I do this?
I created a fairly simple 2D rummy-like card game. One player against 3 bots. I'm trying to make it multiplayer. I cloned a Netcode Lobby app and added my canvas to the main scene. I can connect a host...
View ArticleHow to override Action Binding processors from code?
Hi all! My problem is simple, i want to be able to override processors on action bindings just like you can rebind the whole binding path. I've looked through all documentation i could get my hands on,...
View ArticleCharacter moves too fast diagonally
Hello all, I'm having some trouble making the diagonal movement speed of my character the same as normal walking speed. When moving diagonally, it moves faster than normal. Any help on this would be...
View ArticleWeb browser view with WebXR support
Is there a way to display a web browser view with WebXR support? I need to develop VR app for Oculus Quest 2, with our website view in it with the ability to play WebXR content. Example...
View ArticleShader to invert colors behind TextMeshPro text in black and white
Hello, I'm trying to make a shader to invert colors behind the text of my TMP text in black and white. I was able to get a shader to invert the colors using the blend operation, but it inverts the...
View ArticleOpenXR - HTC Controller not tracking
Hi, I have been following the development of OpenXR since September and it worked well on my Oculus and the Vive Pro. But since February, after doing all the updates (OpenXR 1.3.1, XR Interaction...
View ArticleWhat is TextMesh ?
hello It’s may be a silly question but I’m new with unity and when I create Text using canvas there is (text) and (TextMesh) what is TextMesh mean ?
View ArticleVLC for Unity (Windows) - Official plugin by VLC developers
Hello, Today we released the first version of VLC for Unity (Windows, for now) and wanted to share that good news here with you. I made a blog post explaining how we got there, what is the focus of the...
View ArticleCurrent animator state name?
Is there no way to get the current animator state name? I don't want to compare if the current state name is name, I want to fetch the state name, to make for example a switch-case, or print the name...
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