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Shader to invert colors behind TextMeshPro text in black and white

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Hello,

I'm trying to make a shader to invert colors behind the text of my TMP text in black and white. I was able to get a shader to invert the colors using the blend operation, but it inverts the colors and I'd like it to be only black and white.

I'm new to shaders and have been trying to figure it out for a couple days but haven't found anything. I tried using the shader from this post but I get a shader error on...

Shader to invert colors behind TextMeshPro text in black and white

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