Is there parallax occlusion mapping for HDRP
Hello! I would like to know if there's parallax occlusion mapping available for HDRP. Thank you!
View Article[ARFoundation] Support Device check on android does not work correctly
I wanna make AR and non AR version for android with AR Foundation (Unity 18.3 ,ARF-1.5 prev.5, ARCore -2.1 p.5, ARKit - 2.1 p.5 as well ) So i want to check platform is supporting AR or not for...
View ArticleThird person cover controller
Third person cover system now in the asset store Check it out at unity asset store https://www.assetstore.unity3d.com/en/#!/content/88424 If you guys plan to develop a cover system for your game this...
View ArticleList of different object types with properties in inspector
Hi! I'm currently searching for a solution to show a list of different objects from the same base class with there properties in the inspector, length of the list is also dynamic and may change. I do...
View Article[RELEASED] CScape - advanced building generator
http://u3d.as/MSg CScape is a next-gen advanced procedural building generator. Main strenght of this plugin is that it uses serious drawcall optimizations. This is done by possibility to use only one...
View ArticleProject Tiny preview-0.16.1 (C#) available, and upcoming changes
A new Preview is available, including a few bug fixes. This update does not have any major new features. You’ll find Project Tiny in the Package Manager when “Preview Package” option is activated. To...
View Article[SALE 40% OFF] Game Kit Controller - Engine with weapons, vehicles & more!...
Game Kit Controller Available in the Asset Store View attachment 426577 Current Version 3.01 GKC is the most complete 1st/3rd Person Controller solution with unique Gravity and Sci-Fi features!...
View ArticleJumpScare AI in player (FNAF Style)
Olá! Estou fazendo meu primeiro jogo de terror, cheguei à parte da JumpScare da IA, onde quero que a IA faça o JumpScare no player, alguém poderia me ajudar com uma base? -Eu tenho animações AI
View ArticleMultiplatform Runtime Level Editor
GET MULTIPLATFORM RUNTIME LEVEL EDITOR FROM UNITY ASSET STORE This Multiplatform Runtime Level Editor will allow your players to create levels in game. Allowing your gamer community to create levels...
View Article[Solved] How to detect double tap on ui button and change interval.
Is it possible to detect double click as with guitexture ( input.GetTouch(i).tapcount==2 ) ? Thank you in advance.
View ArticleTiles not displaying in Scene View
I've asked in Discord about 20 times and, much to my disappointment, received no answer. I have a tilemap, grid, and tile palette set up. The tiles appear just fine in the tile palette, but when I go...
View Article[RELEASED] Drupal API
View attachment 200059 Do you manage or want to manage your project content on a CMS like Drupal and want to access that information (users, asset bundles, images, audios, videos, texts, etc.) or...
View ArticleSetting Free Look's aim direction
Hello all I'm currently trying to polish up some cinematics. Unfortunately, I seem to have a problem with the transitions. So I'm transitioning from a virtual camera (that's looking at the player) to a...
View ArticleCreating a map editor for RTS. Can I ask the player to use Unity or is that a...
I'm thinking about creating an RTS map editor available to the public but I would really like to avoid a maximum amount of work and it seems to me that the easiest way would be to ask the player to...
View ArticleNeed some help with some custom code - Its short
Code (CSharp): using System.Collections; using System.Collections.Generic; using UnityEngine; public class ProceduralRoomSpawner : MonoBehaviour { [SerializeField] GameObject[] roomPrefab;...
View ArticleHow to maintain a sequence of Texture3D's in shader and access with indices?
Hi there, I'm a bit new to unity shader programming, currently, I want to maintain a realtime Global Distance Field which should be calculated out from all local signed distance field(SDF) data (you...
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