Hello all
I'm currently trying to polish up some cinematics. Unfortunately, I seem to have a problem with the transitions.
So I'm transitioning from a virtual camera (that's looking at the player) to a free look camera (that uses POV and following the player). I am setting their priorities in order to accomplish this. From here, once the transition completes, the player's camera returns to what his view was before the cinematic was started (ie, pointing above, left or even behind).
My...
Setting Free Look's aim direction
I'm currently trying to polish up some cinematics. Unfortunately, I seem to have a problem with the transitions.
So I'm transitioning from a virtual camera (that's looking at the player) to a free look camera (that uses POV and following the player). I am setting their priorities in order to accomplish this. From here, once the transition completes, the player's camera returns to what his view was before the cinematic was started (ie, pointing above, left or even behind).
My...
Setting Free Look's aim direction