Physics joints on bones?
I'm trying to create some rudimentary jiggle bones for an otherwise animated object in my game (I am trying to add physics simulation to a bone in a typical armature hierarchy), and I've got this so...
View ArticleRealistic FPS Prefab [RELEASED]
The Realistic FPS Prefab is an easy way to implement the core features of first person games into your Unity projects with a few mouse clicks. Set up is quick and just requires dragging and dropping...
View ArticleHDRP Shadows way too dark
Hello, i've recently started working with hdrp and I just had this problem. So, I was working on function over form and I noticed that the shadows where too dark in my scene, so I grabbed the Scene...
View Article[Course-Unity C# Survival Guide, Section 7 Classes] Where is the project to...
I am finding this course good however a couple of times i feel it is not explained well where to get the assets that are on screen. For section 7, classes. I am at a complete loss. The section dives...
View ArticleParticle system that is rigid?
Hey forums, I spent some time searching for a solution before posting here, and I found some results, but most of the replies that say it isn't possible are from several years ago, so I thought I would...
View ArticleUGUI Please add a new button.I often need to drag the corner icon to every...
As shown in the figure: I often need to drag the corner icon to every corner of the image. This operation is often used. Can the Unity team add a button instead? View attachment 452153
View ArticleDOTS Audio Discussion
Hi everyone, As requested by you, we are starting a dedicated space to talk about our new DOTS Audio system and specifically DSPGraph that a lot of you have been exploring through the Megacity demo. We...
View ArticleMesh Baker by Digital Opus [RELEASED]
If you care about performance… combine meshes, combine meshes, combine meshes! Mesh Baker is the ultimate mesh-combine tool, combining many meshes into one big mesh, as well as combining the textures...
View ArticlePhysics and Character Controller
I don't really know, if i examine correctly, but how would i want to implement this to a character controller ? As it doesn't have a rigidbody, it doesn't convert to physics body itself, and i don't...
View ArticleFBX -no animation data in unity. 100% ok when brought back into maya.
Hi, We have a ton of characters and animations in our game. With one new character we can't get unity to see the FBX animation data and have no idea why. -Everytime we import the fbx or change a meta...
View ArticleWhy replace Mecanim?
Read this page and thought it would be interesting to hear from the Unity devs their thoughts on this.
View Article[RELEASED] SECTR COMPLETE: Spaces, and the Connections Between Them
View attachment 88211 We're very excited to announce the release of SECTR COMPLETE on the Unity Asset Store. SECTR COMPLETE includes all current and future modules for SECTR, the suite of Unity...
View ArticleuSurvival Official Thread - Unity Multiplayer Survival Asset
View attachment 401368 uSurvival - the new Unity Multiplayer Survival Asset from the creator of uMMORPG. (Asset Store) (WebGL) (Chat)... uSurvival Official Thread - Unity Multiplayer Survival Asset
View ArticleTexture not appearing properly on imported fbx
Is this the right place to post this? When I apply materials to fbx objects the texture won't display properly. On the left is a unity object and the right is the same material on an fbx import. It...
View ArticleHow to add variable Type component to entity?
Hi i add same type component to few entities when entities are created. in my work, add component with switch is fine but i guess its not good performance so i wanna make switch statement before use...
View ArticleOS Font to Asset
I'm trying to see if it's possible to take an OS font and duplicate/create it into my project folder without manually copying and pasting it into my project. I'm sorry if this has already been...
View Article3d modeler looking for programer.
Hello ,my name is Immanuel and i am a 3d Animator.Im pretty much at the level where i can create anything.i use Maya, zbrush,Mari or Photoshop, texturing and normal maps.I also can create effects...
View Article[RELEASED] VR Panorama - render 360 stereo videos
https://www.assetstore.unity3d.com/en/#!/content/35102 VRPanorama is a fast and easy way to make fully functional stereoscopic panorama movies and standard screen capture movies for VR Headsets like...
View ArticleEditor skinning thread
Here we discuss and find out ways to hack into editor themes and share created themes. "I don't like unity default theme" starter pack: Basic howto from unity...
View Article3D Tilemap System - For 3D Pixel-Art Painting
3D tilemap System is a tool for painting tiles on Unity terrains or even on 3D models using tilesets in the same way as it is popularly made and seen in 2D game engines. 3D Tilemap System will be...
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