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Multiple Materials for Multiple Effects?

Hi there, I'm kind of new to the mighty world of shaders so please excuse the naiveness of this topic. I'm in the context of a pixel art game where, let's say, players can drive 2D cars with guns on...

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HyperNova Entertainment

HyperNova Entertainment is currently looking for a few programmers and designers. Currently there is only 2 of us right now and we are looking to expand. We have not made an official game yet but there...

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Possible problem with project references

Hey Guys, I've being using the Xamarin Studio for a long time. And never had those kind of problems But with this beta version, I'm starting to have problems with the references in the project. Xamarin...

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Jove 2.0: DX11 Rendering System (Alpha Release)

View attachment 109789 Jove 2.0 is waiting approval from the Unity Asset Store team When it is approved, the price will go from $65 to $95 If you own Jove 1.0 and PM your in-voice, I'll send you a...

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Object Depth Shader Help

Hey all, I'm running into a really odd issue that I just can't wrap my head around as to why this is happening. I'm writing a very basic object depth shader and for whatever reason, unless I set the...

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How do i add videos in the preview images area of the asset page ?

Hi I want to add a video in the images area of the new asset i am submitting (GI PROXY Indirect Illumination) How is that possible ? I can only upload images, videos are not accepted Thanks

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Timer counting up frame indipendent[C#]

Hi everyone, i'm fairly new to unity and i couldn't find this on the internet.. So, how do you start a GUI timer when you enter a trigger? How to stop it? And finally, how can i decide how many...

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Game over script

I'm new to unity and I'm making a game for a school project. The game is a slender rip off but I need a script that when the enemy touches you a game over screen pops up. I don't want anything fancy...

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Countdown timer Text?

How do I change the Text in C# code? I tried guiText.text = "Hello"; from: http://docs.unity3d.com/ScriptReference/GUIText-text.html View attachment 110470

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[Released] acParkour (UFPS Add-On)

Greetings from GAMERS FRONTIER After one year of development, we are proud to present to you BUY NOW ​acParkour is additional add-on to UFPS,This add-on will allow you to increase mobility and the...

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Unity and Facebook SDK managing Score System

Hello! I've been reading allot about this and there is very few information on this subject. I am having trouble managing unity and facebook sdk with the score system. So, I might be making some...

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Cartoon City Pack

Hi All, is a pleasure to present our first package for the Asset Store, I hope you like it! Cartoon City Pack contains many buildings. trees. props, roads etc. List of Models: - 13 Buildings - 19 Props...

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UMA - Unity Multipurpose Avatar on the Asset Store!

AssetStore link: https://www.assetstore.unity3d.com/#/content/13930 List of all UMA Assets Available on AssetStore: https://www.assetstore.unity3d.com/#/search/uma Wiki: http://uma.unity3d.com/wiki/...

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Unity Facebook Score Graph API

Hello, i have problem using facebook API. since facebook do not have developer forum, i hope i'll find answer here from the facebook decription we can get our friend score with API described here:...

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How to achieve this blurring effect

Firstly, what would you call the name of the this type of effect? Is it simply considered blurring? And secondly, how would you go about achieving this? No idea were I would start. It looks like they...

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remove empty space between the EditorGUILayout.TextField's label and inputbox

Hi. I am trying to create an editorwindow menu but I have a problem with the EditorGUILayout.TextField. My code is something like this: Code (csharp):     void OnGUI () {...

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[24 Hour Deal] cInput 2 - Unitys custom inputmanager got improved !

Custom Inputmanager for Unity​ ​ What is this? cInput is a custom input manager for Unity which effectively replicates, improves, and... [24 Hour Deal] cInput 2 - Unitys custom inputmanager got...

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Changing size of collision box around character for slide action

Hey all, I am working on a running in place game and I was trying to figure out how to change the collision size shorter than usual only when holding down the down arrow key while he slides. That is...

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Unity 5 and Physx 3.3.0 details...

Hi, all, great News and a lot of fine features announced regarding Unity 5. But the most important one for me is the physx update to Version 3.3.0. So what is implemented to Unity? GPU support (Guess...

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Grid won't resize the parent control

Hi there, I have a problem where I use a ScrollRect that scrolls a Panel. The panel has a Grid script attached to it. The panel has a dynamic number of children. Therefore its height will always be...

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