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Need some clarification about referencing classes and their content

So I was yesterday investing trough the ScriptableObject stuff and their benefit on memory allocation and had a doubt about a pooling system I made. Here is how I have things setted up, I have a class...

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Next Mmorpg: experimental project

Hello guys, i'm Adre from LevenLab, a small creative agency in Rome. I decided to start my biggest adventure: i started working on a concept i have since 6 years. Being an hardcore gamer, i quitted...

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[RELEASED] Game Camera: AAA camera solution

Hello everyone, I would like to announce a new Unity package Game Camera: AAA camera solution. Game Camera is a AAA camera solution for your game. This package contains 3rd person camera, RPG camera,...

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Diablo meets Minecraft (Obsidium)

This is a game I'm currently working on and I like some feedback on the overall concept of the game. I know minecraft games are many many but here is my take on the game. If you have questions or...

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Scaling sprite with BoxCollider2D attached

Hello. I'm having an issue when trying to scale a sprite that has a BoxCollider2D attached. I have tried both adding the collider directly to the sprite, and I have also tried creating a prefab and...

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MVVM and DataBinding in Unity

Hi folks. I'm currently setting up a MVVM system by myself, but I'm rather unsure if I'm on the right track, so I post here some code just to hear if you guys could tell me if it's the right direction...

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Script Generated map, with navmesh?

hello everyone. Im my game, the player can place "rooms / platforms / bridges and walls", in a predefined area.. That means the "walkable area" is only known once the scripts are done building the map...

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The Great Engine War 2014: Unity vs. Unreal vs. RPG Maker 2k3 vs GameSalad...

This thread exists so that you can flesh out one key assertion we all keep seeing, whether we give a rat's rear or not: What is your favorite game engine? Why is it better than everyone else's?* Most...

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Android Simple Share Plugin

Hi Guys,I made a share plug-ins for android app you can use it share something in you app View attachment 81843 The plugin here View attachment 81844 Only need to drag the share prefab in you scene and...

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Jove 2.0 - Replacing the rendering pipeline

View attachment 88400 ​ For the past seven months I've been working on support for deferred rendering in Jove. Early on in the process I came to the conclusion that simply extending Jove to support...

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Z of camera depend on screen height

I have a gameobject. What I want is that the size of this gameobject is always the same with respect to the screen height of the device where it's displayed. So with a device with a large screenheight,...

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Game build blocked after Unity Pro expired

Hello there guys, I've been working on a game that used Mike Heavers' OSC send/receive scripts last month with the Demo Unity Pro licence. Its a multiplayer game in which both computers and phones can...

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Ultimate Fracturing Destruction editor extension for Unity 3D

Hello guys! We are pleased to announce the release of our new Unity3D editor extension. The Ultimate Fracturing Destruction Tool is a Unity 3D editor extension that allows you to fracture, slice and...

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Advanced foliage shader [released]

Version 3.02 is available! Version 3.02 is now available – including physically based shading, physically based wetness, image based ambient lighting, advanced multi touch bending, ground lighting and...

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How to Setting Image depth?

The depth of the multiple images ,Add the order ? How to set up more than the depth of the image?

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Can't figure out a very basic layout... (container scales to fit children,...

Hi, I'm messing around and trying to pin some dynamically changing text to the top-left of the screen. I'd like to also include a background image behind the text that scales to fit. Something like...

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ContentSizeFitter - Get Dimensions In Script

I am using a ContentSizeFitter on a Text object, but the sizeDelta property of the RectTransform is not being updated by the ContentSizeFitter so I can't read the dynamic height. How can I determine...

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Distance between Camera to game object.

Hello , I am vey new to the GLSL shaders. One od project needs to pass the distance value from camera to Game object . Can some one please help me, how to define the distance in GLSL shader. thanks.

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Jewel Match Framework

Hi, I'm an independent developer just starting out fresh. Hope to get support from elites and veterans here. I'm here to post about my new and upcoming (as soon as the asset store approves it) project....

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Infinite Runner Starter Pack

Infinite Runner Starter Pack Now Available on the Asset Store ​ The Infinite Runner Starter Pack is a feature complete toolkit for any game within the endless runner genre. It is the original 3D...

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