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What's wrong with my Index?

Hello guys, This is my script, and ever when i start, this return a "ArgumentOutOfRangeException: Argument is out of range" Whats wrong with my declaration? Code (CSharp): using UnityEngine; using...

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Text Mesh docs

I was looking at the Text Mesh documentation: http://docs.unity3d.com/Manual/class-TextMesh.html It says "You can create a new Text Mesh from GameObject > Create Other > 3D Text." I don't see a...

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Bad Word Filter (aka profanity or obscenity filter)

Hello dear developers! Our second asset is now in the store The "Bad Word Filter" (aka profanity or obscenity filter) is exactly what the title suggests: a tool to filter swearwords and other "bad...

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What is up with this evil script(sorted still think its evil though:p)

Why does this script not only not work as in the tutorial but it also crashes all my other scripts till i delete it and recompile everything Code (CSharp): using UnityEngine; using System.Collections;...

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Java script / "Unityscript" Help!!!!!

I have been learning Javascript threw codecademy and ive done research and come to find out javascript in unity 3d is different than just scripting in java. Unity has there own twist to it and Id like...

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[Greenlight] Where do you post to get gamers attention?

I am planning to start my first greenlight February 2 or 9 (depending if I can get enough info) Where do you post about it to get GAMERS attention? I know a lot of places to talk with devs but no...

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UI Image fillOrigin

Hi GameObject.Find ("Button xy").GetComponent<Image> ().fillOrigin = Image.OriginHorizontal.Right; Cannot implicitly convert type `UnityEngine.UI.Image.OriginHorizontal' to `int'. An explicit...

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OnTriggerEnter2D isn't called consistently

Hey guys, I need your help! I'm two days with this problem, I don't know what to do. =/ I have two objects: Player and Enemy (Spawn). When I press play for the first time, the Animation works very well...

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Unity UI Prefabs have begun to break / exhibit strange behavior

Hi there, So this started happening recently. Things that are anchored have started moving around and not being positioned correctly. Difficult to explain so i'll just show you: So these are my options...

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[RELEASED] Easy Touch

Hi, EasyTouch 3.1 is available Link to Asset Store Web Player Forum support Allows you to quickly and easily develop actions based on a touchscreen, joystick button. All major gestures are recognized...

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Unite 2015!

Hot off the press! All the dates and locations for 2015's Unite conferences around the world. Unite Tokyo Tokyo, April 13-14, 2015 Unite Seoul Seoul, April 16-17, 2015 Unite Beijing Beijing, April...

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Vertical/Horizontal group - Grin components

How come the vertical and horizontal group and grid components are not available through the interface. Is there a list of UI components somewhere? Thanks.

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DOTween (HOTween v2), a Unity tween engine

Hello, after working a lot on it, I just released the alpha version of DOTween, which is the sequel to my previous tween engine, HOTween - here's HOTween's Asset Store link in case you prefer it)....

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Enter Name in new UI

How to make enter name in new UI? In old gui it was like: Name.js static var PlayerName : String = "Player"; function OnGUI (){ PlayerName = GUI.TextArea (Rect(Screen.width / 2,10,100,27), PlayerName,...

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Stepped Animation Keyframes

Hello all. I'm trying to make an animation look like stop motion. For this, I need the keyframes to have stepped tangents. I set all of them to constant in the animation graph editor but it acts like...

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UniWeb

UniWeb is a HTTP plugin for Unity. Please contact support@differentmethods.zendesk.com for support. This thread is (now) mostly for community discussion.

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How to change the font for every text object?

Don't want to do it manually. I remember there being a way to change the font and apply for every item.

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UnityGetGLViewController() not in the window hierarchy.

Hello guys, I've developed a native iOS plugin that uses UnityGetGLViewController() to open a modal window. It was working perfectly fine so far. However, after updating Unity to version 4.6, it...

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how to make a "chest" to store items in

hello there, i was wondering if anyone knows how i can make a chest like item that would be able to store items and would be opened when a player is close to it and presses a "use" button of some sort....

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Why Are Games Nearly Always The Same Ole Thing?

I often find myself reflecting on the state of games. The potential they had and how they have seldom come close to reaching it. When I was a teenager arcade, computer and video games were just...

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