L-Systems for Unity (free script included)
I created startup point for L-Systems implementation for Unity. Here are first results, as well as free script, which allows to create these plants. I also made possibility to create small forests of...
View ArticleIs Unity an Appropriate Engine for Making a Super Smash Bros. Melee-esque Game?
Hello, and please forgive me if I posted this in the wrong place or if there was a better place to post this. I am the project leader of a game myself and a few other people are wanting to make. The...
View ArticleI need GUI Asset advice for a near complete game
Hello All, I've been working on my game for several months and is now about 98% feature complete. I have all my GUI's built and I am using 4.6 beta 21. I'm using ugui. I decided to use the beta because...
View ArticleHealth bar over enemy ?
Hi, I'm making a 3rd person game and want to know how to make the life of my enemies showing over there heads. Like a floating health bar over all the enemies
View ArticleTurnBased-Toolkit (TBTK)
View attachment 63366 ​ From the developer of TowerDefenseToolkit, TurnBasedToolKit (TBTK) is a an easy to use and flexible Unity game engine coding framework designed for construction of turn-based...
View ArticleDevelopment Build label won't go away?
Hey all, I'm having a problem where in our Win8 builds the Development Build label won't go away in the bottom right corner. I've searched and searched and can't find way. Is this a known thing? Am I...
View ArticleRequest: OnAudioFilterRead pre-spatialization
I'm putting this in Unity 5 because I assume that's where the feature would be added. Anyway, it would be great if we could have OnAudioFilterRead or some equivalent version receive audio data before...
View ArticleGI on dynamic objects ?
Is it possible or it will be possible to have GI affecting non-static objects ?
View ArticleUnity Game Development Essentials
I started this thread for those of us who have picked up Will Goldstone's Unity Game Development Essentials book. This is for observations, problems or discussions on the book.
View ArticleThe human mind is not just a really squishy computer.
I've heard a lot of people trying to have this argument lately. Probably because they think it's something that they can win. So here's your opportunity to try and have this argument in a legitimate...
View ArticleHow do I make a texture stay stationary and unmoving while keeping full...
I am working on a 2D pinball game and I need to make it so the texture of the ball does not rotate with the ball. In other words when the ball is spinning as a result of physics reactions on the table...
View ArticleHow to make traffic behave as it does in "Frogger?" (3D)
So, in my game, I have a level that starts out like Frogger, with lanes of traffic at the start, followed by a river you have to cross by jumping on row boats. My question is, how would I make the...
View ArticleMegaFlow - Vector Fields & Fluid Flows [Released]
What is MegaFlow Have you ever wanted to simulate a wind tunnel in your game, or have leaves of snow blow through your village flowing naturally around buildings, speeding up down alley ways or...
View Article[RELEASED] Tim's Asset Collection
Hi All, I currently have on offer a range of varied and interesting art assets available for purchase on the Unity Asset Store. My full range of currently available assets can be found here: Tim...
View ArticleUniVerse MMO Framework Tutorial - Creation of a Zone based MMO architecture
UniVerse is a Custom MMO Networking Framework with many added features to facilitate the creation of Networked Multiplayer games ranging from 8vs8 Lobby based games to full fledged Zone based MMOs....
View ArticleUnity Ads Reviews
Dear Unity users, Would you like to post your review about the new Unity Ads here
View ArticleMy wooglie game is copied
Hello, I just discovered that one game I had uploaded to the "Wooglie" website, (Pooper Simulator 2014), it is also uploaded on some other sites, without my permission, even if Wooglie states: The...
View ArticleCamera Path Animator 3.0 Released - Animate in Unity with Ease
Hi everyone, It's been 18 months since 2.0 went live and after many point releases, it was time to rebuild Camera Path from scratch. I integrated a lot of ideas I've had over this time along with...
View ArticleC# - Find Y coordinate given X value and slope (in degrees)
Hello, First time poster, pretty stumped right now as to how to do this because the way I've been told to do so does not work 100% of the times. Basically, I'm trying to create a random tree generator....
View Article4.6 scrollrect and mask not working with images
Hi everyone, I'm having a problem with images and masks on 4.6b20. It almost seems like it's a z buffer issue, but can't figure out how or why. I have a scrollrect set up that is targeting a vertical...
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