Proper vision testing with raycasts
Hi all. I'm currently working through one of the unity stealh tutorials where i'm coding enemy sight testing, and it detects the player just by doing a straight raycast towards them, to see if anything...
View ArticleRecreating board game track
Hi, I've been hitting brick walls with an idea I've had for a while now so wanted to check if anyone could give me any ideas on where I might be going wrong. Basically, I'm looking to recreate a board...
View Article1st Person Animation Set(s) -- [49 and counting] (100% Free)
1st Person Animation Set ( 100% Free - Unity Project Files) This repository contains some free [HIGH-QUALITY] 1st person animations. Currently, [AK47, UZI, CrossBow, MP7, and Rifle]. The repository...
View ArticleOnMouseDown is not invoked for the first click in WebPlayer
OnMouseEnter and OnMouseExit work fine. However, if player clicks, the first click does not make effect. The second click works. Actually, it does not mater where to click for the first time. It looks...
View ArticleSky MASTER - (DEMO UP !!) Day cycle, Weather & Cloud effects, GI & Physically...
Intro This is Sky MASTER, the new asset for Sky control and artistic design. (gif is not from a grabbed video, just 8 pics in succession) The tool was inspired by the need to have fully controllable...
View ArticleTerrain Composer, A Tool for making AAA photorealistic Unity Terrain in just...
Terrain Composer, An Unity3d Extension Tool for making AAA Terrain(photorealistic)/Scene in just minutes… Visit www.terraincomposer.com for more information and screenshots and video... Terrain...
View Article[Released] cInput 2 - Unitys custom inputmanager got improved !
Custom Inputmanager for Unity What is this? cInput is a custom input manager for Unity which effectively replicates, improves, and... [Released] cInput 2 - Unitys custom inputmanager got improved !
View ArticleVertExmotion [Released]
VertExmotion is a shader based softbody system coupled with a procedural animation system. You can easily animate parts of your mesh like hair, cloths... within Unity editor! No need to add bones for...
View ArticleIndieEffects: Bringing (almost) AAA quality Post-Process FX to Unity Indie
For those looking for any type of image effect (especially motion blur) for unity free, I present my Indie Effects Package! This uses Texture2D.ReadPixels to capture the screen and put it in a texture...
View Article-Aquarius Max- New users to the asset store, (come check us out!)
Dear users, My team of Aquarius Max Studios, is quite new in existence, and with selling on the unity asset store. Our main goal at this moment is to create "Fantasy" style 3D models (Modular Packs)...
View ArticleRender Texture Problem
Hi, We have a 512x256 RenderTexture set up for a scoreboard but there seems to be some rotation and/or stretching issues on WP8 (Unity 4.2.1f4) I made a test project, this is what it looks like in the...
View ArticleHow would I add a cool down time to my gun?
I don't know how to add one, can someone show me please? Code (JavaScript): var projectile : Rigidbody; var speed = 20; function Update () { if ( Input.GetButton ("Fire1")) { clone =...
View ArticleSplashScreen Orientation Bug
Hi, I have added the correct splashscreen images within Unity3d - they all being landscape as per my game. Within Visual Studio, Package.appxmanifest I have set to landscape only, the game therefore...
View ArticleFire a bullet in players last moved direction.
So I have this player (right now it is a sphere rolling around). This sphere has a game object called "weapon spawn point". Attached to weapon spawn point is a script that instantiates and fires a...
View ArticleHow to get my fonts pixel perfect full screen?
Hi there... You know I'm making a retro shooter click here for the main menu and you see the arcade-game font with those fake scan-lines? well it looks great in the editor full screen or rather the...
View Article[Unsolved] Making my spaceship "level out" after input
I'm working on a spaceflight script which should return the ship's orientation to horizontally "level" when the user has stopped their input. In other words when the user doesn't rotate the ship around...
View ArticleCan’t Upgrade until IOS Terrain Tree Bug is fixed ( Unity 4.3 and higher )
First let me say I love Unity. My Unity game has hit the top 10 in RolePlaying on IOS in several countries and it’s thanks to the simplicity of building in Unity and the Asset store. But there’s an...
View ArticleNimian Hunter Salvation - Open World Adventure for iPhone iPad
This is some footage from my open world iPhone game. It's a sequel to my 2007 flash game Nimian Hunter and is set in the world of Nimian Legends. You can read more about it here:...
View ArticleRotation relative to speed.
Hi, My character send bullets, and I would like that their rotation to be relative to their speed, to go in the right direction. I can make them spawn with the right angle, but then, the rotation...
View ArticleFree Health Bar script
Hi Guys I would like some honest, constructive feedback on what you think of the health bar script I have written some time ago. Asides from that, this script is free for anyone to use as a way of...
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