Hello
I have been attempting to publish a completed app targetting Android. After successfully implementing AdMob and Unity IAP,. When using the "Mono" backend, Unity successfully builds an APK which runs as expected on the Android device. However, I am stuck trying to build the app using the "IL2CPP" backend (to comply with Google's x64 compatability guidelines). 3 errors are produced but I don't have enough experience to know the root of the problem or solution.
I am using Unity 2019.1.6...
Cannot build IL2CPP to Android - "il2cpp.exe did not run properly!"
I have been attempting to publish a completed app targetting Android. After successfully implementing AdMob and Unity IAP,. When using the "Mono" backend, Unity successfully builds an APK which runs as expected on the Android device. However, I am stuck trying to build the app using the "IL2CPP" backend (to comply with Google's x64 compatability guidelines). 3 errors are produced but I don't have enough experience to know the root of the problem or solution.
I am using Unity 2019.1.6...
Cannot build IL2CPP to Android - "il2cpp.exe did not run properly!"