My game is OK in editor mode, but when I build windows player, I met the following error:
I met an error report using the TMPro when I build the windows player.
Code (CSharp):
- Unloading 4 Unused Serialized files (Serialized files now loaded: 16)
- UnloadTime: 0.219840 ms
- System memory in use before: 27.5 MB.
- System memory in use after: 27.7 MB.
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 2016.
- Total: 2.416491 ms (FindLiveObjects: 0.638418 ms CreateObjectMapping: 0.041623 ms MarkObjects: 1.708897 ms DeleteObjects: 0.027260 ms)
- A script...