Unity crashes whenever I try to attach a script
Title. I'm a complete newbie, and I just tried to attach a script to an item in the hierarchy, and it crashes. It does this every time I do it. I can list the script as a component by going to the item...
View ArticleUnity 2021 LTS Is Now Available
Download & Release Notes | Docs Unity 2021.3 is now available as the latest LTS version on the download page and in the Unity Hub. Check out our... Unity 2021 LTS Is Now Available
View ArticleIs it safe to always access Game Managers using Singleton?
Hello, I'm a beginner and trying to create a game where a lot of objects need to interact with game managers. There are different types of objects and also different types of managers. Some usages:...
View ArticleHow can I disable "Uploading symbols to Performance Reporting service"?
Every time I build an Android player, Unity displays "Uploading symbols to Performance Reporting service" and I have to wait an eternity. I'm not even signed-in with my account in the editor, yet Unity...
View ArticleNot Sure Why Camera Jumping
I've been trying to Lerp my camera between multiple points in my game, but for some reason it jumps between the points I Lerp between: My code: Code (CSharp): using System.Collections; using...
View ArticleDOTSNET - High Performance Unity ECS Networking from the creator of Mirror!
View attachment 611416 (Demo) (Asset Store) (Docs) (Discord) “In the information age, the barriers just aren't there. The barriers are self imposed. If you want to set off and go develop some grand new...
View ArticleUnable to start Oculus in Unity Editor
Hi everyone) I can't see the oculu's rotations and other actions in unity editor when press play button. No errors((( Unity - 2019.4.37f1 Oculus XR Plugin - 1.12.0 (try 1.11.2) XR Interaction Toolkit -...
View ArticleBakery - GPU Lightmapper (v1.9) + RTPreview [RELEASED]
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View ArticleSSGI with outdoor areas and vegetation: Noise/Denoiser and performance
Been testing SSGI in a forest outdoor env, it's actually a good fit for outdoors! With full res enabled, it's much better, there's still some noise and ghosting, but it's manageable in outdoor areas....
View ArticleUnity Needs A Method for Ensuring a SerializeField is Not Null (Especially...
With Unity now supporting C# 8.0 and nullable reference types it's now possible to cut down a lot of null checking code and to warn about nullability at compile time. Unfortunately SerializeField by...
View ArticleWindows 10 rebooted during Unity install and have to start over
Hello, Wondering if anyone else has run into this before. I'm a traveler currently in a remote area of the world were internet is slow and around $1 USD per gig. I spent the entire day yesterday...
View ArticleAllow reset individual items in downloads
View attachment 1039901 Currently got a very slow connection and the last item got stuck like that for the past few hours , other items had been timeout because i lose internet connection sometimes -...
View ArticleUnity Hub 3 Missing License ( can't open projects )
Whenever i lose internet connection unity hub will stop opening my projects , it is not clear what is going on until i restart the hub and see the missing license notification View attachment 1018225...
View Article[-50% OFF SALE ! ✅]Infinigrass-GPU Optimized Interactive...
ARTnGame presents the next major asset, InfiniGRASS. The system can paint ultra detailed static or dynamic grass everywhere, without any limit in shape, form, shader or placement surface. It is...
View ArticleGPU instancing with transparent shader graph draws closer objects behind...
I am not quite sure why this is happening as I am quite new to shaders and GPU instancing, but as you can see in both these photos the grass that I have instanced is drawn from near to far so all of...
View ArticleWhat is on (secret) sale? - (2nd new thread)
To clean up and to get around some weird, unexplained bugs in the two old "what is on (secret) sale?" threads I am starting a new thread again. Like the old threads, this one is for posting about...
View ArticlePlease don't use Electron Framework for Unity Hub
Please don't use Electron Framework for such a simple app like Unity Hub. - it's slow(launching on my MacBook Pro M1 Pro Max took at LEAST 5 seconds. - its glitchy - just develop new app using SwiftUI.
View ArticleUnloading Addressable async scene leaves UI artifacts from unloaded scene
Hi, I am using an asynchronous scene setup and am planning to have my game UI in a GameManagers scene, which unloads and loads itself whenever the SceneLoader switches between the MainMenu scene and...
View ArticleWhat exactly is the Metaverse?
I've seen this word over and over, from Unity Blog, to Hideo Kojima's Twitter, and many other places. They all seem to be talking about different thing, Googling it gave me a lot of different...
View ArticleProblem with Profiler.EmitFrameMetaData
Hello. I’m using the Profiler.EmitFrameMetaData API. I can add custom data and retrieve them from a custom profiler module. But. A domain reload wipes out all the custom data from the profiler session....
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