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► Advanced Dissolve ◄

Purchase Here ​Shader core features: • Dissolve using dynamic mask objects: Sphere, Box, Cylinder, Cone, Plane, Per-Axis (X,Y,Z). Simultaneously can be use 4 objects. • Multiple texture blend for...

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[NEW OFFERS !!!✅] Particle Dynamic Magic 2 - Advanced FX Framework (Decal,...

Particle Dynamic Magic 2 is a global gameobject, decal, particle & spline control and effect creation framework, that will cover most needs in your effect making pipeline. It is made for easy...

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So, Nanite

Today Epic announced a system that can render a near unlimited number of micropolygons that will blow all other render engines out of the water - is there going to be an alternative solution coming to...

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UI Toolkit PSB Import Sprite Atlas

So I'm trying to display various sprites from my PBS import into the UI Builder, but when I select a sprite from the import, it defaults to just this arm sprite, and then when saved resets the...

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How do I stop the player placing an object outside the level?

So I have some functionality which allows the player to click on an object to pick it up, and place it down somewhere else in the scene. When it's being held, a green/red "placement object" version of...

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Code edit mode for UI Builder (or just open with default code editor button)

Hi. With current UI Toolkit, double clicking UXML file opens UI Builder. But UI Builder does not have code editor, so you can't edit UXML code directly from Unity editor. If you want to do, open...

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(Case 1420597) Tooltip problems

Some [Tooltip] are misplaced and some [Tooltip] don't work at all. Code (CSharp): public class NewBehaviourScript : MonoBehaviour {     [Tooltip("This is an integer")] // tooltip is misplaced...

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Is there any way to convert IntPtr to AndroidJavaObject?

Most of the time, I create Java objects using AndroidJavaObject class but sometimes I also use AndroidJNI.New*() methods. But there's a problem when I need to pass an IntPtr of an object created by...

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Post Process Stack NullRefferenceException

Code (CSharp): NullReferenceException: Object reference not set to an instance of an object UnityEngine.Rendering.PostProcessing.AmbientOcclusion.IsEnabledAndSupported...

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async/await with jslib plugin?

I have a free plugin that you can check https://assetstore.unity.com/packages/tools/camera/fullscreenwebgl-180047 . Check out the FullscreenWebGLExample.cs, the FullscreenWebGL.requestFullscreen...

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_Time in Shader is unstable, so the uv move is not smooth.

Hi, I need a simple uv move anim for wall in my proj, I use just simple shader as blow: v2f vert (appdata v) { v2f o; o.vertex = UnityObjectToClipPos(v.vertex); o.uv = TRANSFORM_TEX(v.uv, _MainTex);...

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Unity Needs A Method for Ensuring a SerializeField is Not Null (Especially...

With Unity now supporting C# 8.0 and nullable reference types it's now possible to cut down a lot of null checking code and to warn about nullability at compile time. Unfortunately SerializeField by...

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Serious question, any ETA when this will go out of beta?

Will it even go out of BETA? seems like new issues occur every new release...

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I need help with a script

Hello im new to unity and im a beginner to coding and when i finished a code in a youtube tutorial this message popped up. Assets\Scripts\PhysicsHand.cs(9,22): error CS1002: ; expected this is the...

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Hi i use 3.1.1 unity hub but i need help on something

it is just straight black so i cant even activate my liscence i tried everything running it as admin i even reinstalled it i also waited a while still nothing i also use windows 7 and everything is...

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Need help with bullet script

Okay so for a while now I been working on my 3d fps game, And I have been having some problems with my health and damage system. Its not working and I really want to finish it before playing around...

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RealToon (An AAA Toon/Anime Shader and Stylized)

View attachment 990387 An AAA Anime/Toon Shader, Achieving Real Anime/Toon Look. (Anime/Toon/Cel shader.) [For Games, Animation/Film & Illustration] Features: - Realtime/Dynamic Lighting - You can...

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[50% Off Best Development Tool Finalist] MegaFiers - 2 40x Performance &...

Asset Store | Videos​ Today saw the release of our All New MegaFiers - 2 Mesh Deformation System. After more than 10 years and over 300 Updates to our... [50% Off Best Development Tool Finalist]...

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[-50% Off Initial Release✅] Ivy Studio - Next gen of Ivy creation & optimize,...

Ivy Studio is the next generation of Ivy creation and optimization system and can be used in editor and run time, with focus on run time possibilities. The system can do massive performance...

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VS Code not working with Unity, no snippets

I am creating a game with Unity and I code with VS Code, however, there are no snippets. I remember there are snippets in visual studio (on windows, I am currently using mac). Is there something to...

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