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UI Toolkit PSB Import Sprite Atlas

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So I'm trying to display various sprites from my PBS import into the UI Builder, but when I select a sprite from the import, it defaults to just this arm sprite, and then when saved resets the background image to "Texture" instead of sprite, and keeps the arm sprite.

The selected sprite from the atlas
View attachment 1033538

The result after selection
View attachment 1033532

After saving and reloading
View attachment 1033535

No matter what sprite I select from the object picker it...

UI Toolkit PSB Import Sprite Atlas

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