transform.localRotation on wheels for a tank
Hello! I downloaded unity yesterday for a school project and I am completly new to this type of development. I have a tank model with 8 wheels on each side. These are children to the tank body that is...
View ArticleEnum values being remembered by name, instead of value
Everywhere else in Unity enum values are being stored by value, but in VS they being stored by name, so If i change the name of enum field without changing the value, all nodes that use this enum will...
View ArticlesetGlobalInteger does not set a value of Global integer for compute shader
i've stumble upon a bug while using setGlobal function for shaders. the function setGlobalInteger does not set any sort of value to a compute shader. this is the code : Code (CSharp): private void...
View ArticleWhat is on (secret) sale? - (2nd new thread)
To clean up and to get around some weird, unexplained bugs in the two old "what is on (secret) sale?" threads I am starting a new thread again. Like the old threads, this one is for posting about...
View ArticleCloud Code and Firebase
Hello! Is it possible to use Cloud Code with Firebase. For example, to insert a document into Firestore? Thanks in aadvance
View ArticleObjects constantly falling through the ground.
I have an issue with objects being dropped from above a certain hight falling directly through the terrain. I'm aware there are some issues with detection of impacts between small objects at speed,...
View ArticleSmall Fonts are a big problem
I've noticed this problem more or less across the board on any text heavy unity game. Smaller text just looks awful. TextMeshPro was never a great solution for small text that really requires subpixel...
View ArticleSo, Nanite
Today Epic announced a system that can render a near unlimited number of micropolygons that will blow all other render engines out of the water - is there going to be an alternative solution coming to...
View Article[Tower Defense][RTS] Deterrence - Devlog [PC]
A tower defense mixed with real-time strategy where you repel attacking sentient AI robots until they give up. Pseudo Gameplay You'll have an object to defend just like most other tower defense games...
View ArticleGraph Tool Foundation
So recently I stumbled upon this package called “Graph Tool Foundation”. Its purpose was self explanatory and after downloading it and taking a look at the attached sample I realised it’s potential. It...
View ArticleDOTS Input Prototype - Hackweek 2020
Hey everyone, A week ago, we had our annual Hackweek (this time, due to COVID-19, a "virtual" one with everyone working from home) and I used the opportunity to do some prototyping for input in DOTS...
View ArticlePhysics is broken when loading 3D scene from another scene
I have a little game stump that I am attempting to develop. I have a well fleshed-out player controller. However, when I test the testing scene directly from the editor, it works fine. Yet, when I test...
View ArticleCan Baked GI Node be used for Ambient Occlusion?
Hi, I would like to use baked lightmaps in the HDRP / Lit shader to reduce material glossiness in the shadows. But lightmaps probably have a range much greater than 0 to 1. Do you not know how to...
View ArticleSingle or multi Scane
im making a game that contain more than 15 levels, is it better to make Scene for every level ? or making all of them on single Scene ?
View ArticleIndex Controllers no longer tracked in OpenXR
As of updating SteamVR to version 1.21.8 I have lost all tracking of my controllers, the HMD still tracks correctly. I tried launching a previous build of the unity project and it also seems to have...
View ArticlePointing my camera to my instantiated player
Hi Guys, I have a camera thats following my player. It was working when my prefab was in the scene. Now its being instantiated by my game manager. I just cannot work out how to reference it. My player...
View Article[SALE 70% OFF] Dialogue System for Unity - easy conversations, quests, and more!
We highly recommend both articy:draft and the Dialogue System for Unity. We have had a great experience with both of them.Click to expand... --Studio ZA/UM, developer of 2019 Game of the Year Disco...
View ArticleTextMesh Pro breaks when the new Unity Play Asset Delivery feature used.
Hi @Stephan_B, Unity recently added support for the Play Asset Delivery (https://docs.unity3d.com/Manual/play-asset-delivery.html) if I start to use it, TextMesh Pro breaks with the following errors....
View ArticleImplementing FFR without OVRManager
Is there a way to implement FFR (Fixed Foveated Rendering) without using OVRManager? Here's the info on FFR: https://developer.oculus.com/documentation/unity/unity-fixed-foveated-rendering/ I don't...
View ArticleNeed help with bullet script
Okay so for a while now I been working on my 3d fps game, And I have been having some problems with my health and damage system. Its not working and I really want to finish it before playing around...
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