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Most difficult stage

based on your experience, What is the most difficult stage in game design? The animation, modeling, scripting….etc ?

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Object reference not set to an instance of an object

So i'm following this tutorial around minute 50 But I keep getting the same error: NullReferenceException: Object reference not set to an instance of an object Player.FixedUpdate () (at...

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This Thing Of Ours - Open World Mafia Game[WIP]

Hey, everyone! We've been working on this game for almost 4 years now. Myself and my partner are both huge fans of anything relating to the mafia and this is a huge passion project for the both of us...

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[RELEASED] Enviro - Sky and Weather (Dynamic Sky and Weather System)

Enviro - The complete dynamic AAA sky and weather solution! Very easy setup: Just drag-and drop into your scene and assign your main camera or use the runtime assignment features. Profile System:...

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I'm trying to make a custom mesh and this error keeps appearing \/

Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 600, VertexCount: 121 UnityEngine.Mesh:set_triangles (int[]) code: Code (CSharp):       Mesh mesh;     public...

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Combine 2D grass patch edges into one

Hello everybody!I'm doing a 2.5D game and i want to be able to merge the edges of some assets like that grass. Lots of games use this technique but im not sure how to archieve that. Unity provides a...

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Lens Flares - not showing / behaving strange

EDIT: Hoping to bump this up as this is a real annoying bug. Tried it on another PC and still buggy. The Lens Flares just behave how they want. If I add a 2nd Lensflare to the scene and hide the old...

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[Resources] Getting Started with Plastic SCM after Collaborate Upgrade

Hi everyone, Here are links to resources to help you get started with Plastic SCM after the Collaborate upgrade. Work in-editor with supported Unity versions If you are using one of the supported Unity...

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Plastic SCM really complicated

Why is the entirety of plastic SCM so complicated, all I need to do is just sync a project between two devices which was very easy with collaborate but now using plastic SCM it's a headache to try and...

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Nanite/lumen/metahuman for unity?

Yes, this is a bit of a strange question, and to some extent stupid, but still, do you think unity has plans to create its analogues in the form of nanite, lumen and metahuman? What do you think about...

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Motion Blur on Stationary Object

For a project I am working on I would like to have points in time where the world is frozen, but I can still move the character etc. In the scene I would like to have a train that is stationary during...

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Problem using Lerp inside a For loop

Hi guys! I'm doing some Technical Artist exercises. I'm trying to recreate what caught my attention in the new game state video of Hogwarts Legacy. I'm trying to re-build objects that are already...

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DOTS

What is dots? What does it give us? Better optimization? Better rendering? Creating big worlds in unity won't be that difficult? What do you think about this technology and when should dots come out?...

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How to do 3d touch in unity?

How is 3d touch on mobile? I couldn't find any examples.

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Weta digital tools - soon?

When should we expect weta digital tools to appear in unity? Any information?

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Error: "NullReferenceException: Object reference not set to an instance of an...

Hi, im a beginner on unity and i'm trying to create a moba type game. To add a fog of war i downloaded the "Ultimate fog of war" asset. After adding the fog of war Manager to my scene and seting it up...

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so tired of android issues

Job failed with exception: GooglePlayServices.JavaUtilities+ToolNotFoundException: jar not found, C:\Program Files\Android\Android Studio3\jre references incomplete Java distribution....

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So, Nanite

Today Epic announced a system that can render a near unlimited number of micropolygons that will blow all other render engines out of the water - is there going to be an alternative solution coming to...

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Get me back to "Collaborate" please

Hello, Unity has forced my project to use Plastic SCM. I was very pleasure with "Collaborate" and i want it back. Now, i cannot publish my game because of useless (for me) Plastic SCM, and i also lost...

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OAK For Unity - Spatial AI meets the power of Unity

Welcome to Spatial CV and Edge AI Revolution !​ Documentation | Video Tutorials | Github |...​ OAK For Unity - Spatial AI meets the power of Unity

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