Hi everybody,
I'm doing a little Vuforia project with Unity and am desperately searching for a way to pause my animation when the tracker is lost and have it continue at the same position as soon as the imagetracker is back on screen. Pretty much the same way it works with audio ( component.audio.Pause(); ). I have read on the Unity forums here that the way to pause an animation is to set the speed of the animation to 0 but how do i add that to my code? Right now the OnTrackingFound says:...
Pause animation with Vuforia
I'm doing a little Vuforia project with Unity and am desperately searching for a way to pause my animation when the tracker is lost and have it continue at the same position as soon as the imagetracker is back on screen. Pretty much the same way it works with audio ( component.audio.Pause(); ). I have read on the Unity forums here that the way to pause an animation is to set the speed of the animation to 0 but how do i add that to my code? Right now the OnTrackingFound says:...
Pause animation with Vuforia