how do you call it?
How do you call that kind of pictures? Blue print or what? http://www.the-blueprints.com/blueprints/humans/comic-book-characters/38428/view/anaconda
View ArticleAvoiding Singleton: How to design a class containing data that is used across...
Example Scenario: I am making a tower defense game, and I have a class that contains tower data (tower type, damage, cost, range, etc.) Now, multiple classes (Upgrade System, Tower Factory, Store, etc)...
View ArticleGrass tool not working properly
Hi, I'm not sure if this is my problem or not, but I don't know what to do. Previous versions of Unity never had this problem, so this is a perplexing new issue that I'm having a hard time overlooking....
View ArticleUNITY, you are losing so many new devs to UE4 due to Oculus support
EDIT: Linked is a Oculus subreddit thread showing a sample of just how many devs and hobbyist devs there are in the Oculus community who have had to use UE4 instead of Unity because of this:...
View ArticleDissolve Shader
I am currently trying to conrol the dissolve speed on the shader through an activated script on the same object, but i cannot seem to alter the code so that it does not loop: Code (csharp): using...
View ArticleGame based on Star Wars universe ( No name yet )
Project Star Wars, as I call it, is a l work in progress game set on the Star Wars universe; Focusing on a young man, who joined the rebellion against the empire. The main character, aware of the...
View ArticleMicrosoft, Unity and Minecraft
Is it just me, or is Microsoft buying up a lot of game and game engine assets as of late? Lastg one of course is Majong for $2.5b, which I can't see will be a profit purchase, (run the numbers) unless...
View ArticlepopUp/panel appear when detect a object after rotate camera.
Hello all, I'm newbie and very happy with learning by unity tool. My test is make a popUp or panel when detect a object after rotate camera. First, my object(B) behind A object. after rotate camera,...
View ArticleA* Pathfinding help
Hello, I am trying to implement some very basic pathfinding. Here is the main excerpt from my code; Code (csharp): using UnityEngine; using System.Collections; using System.Collections.Generic;...
View ArticleLength time of animation in animator
How can i get information about length time animation in animator?
View ArticleMake Game Object not move when hit
OK, I've been trying to figure this out for a few days now and I haven't found any answers. I'm making a space shooter, so all gameobjects have gravity unchecked. I'm trying to make an obstacle, that...
View Article[ON SALE] Particle Dynamic Magic v1.7 Submitted - Static & Dynamic batching,...
Particle Dynamic Magic Particle manipulation framework that supports particle and gameobject emission from dynamic splines, animated/procedural meshes, projected, painted and propagated positions....
View Articleapk is not opening on my device | black screen | works on other devices
Hi, i created a very simple test Interface in Unity, which works well in Desktop Mode. After building and exporting for Android, it is automatically transfered to my device. But when the app starts up,...
View ArticleUnity Realtime Reflections and GI and realism Exploration
Hi, I was recently inspired by Koola creating stunning arch vis in UE4, so I thought I'd have a stab at it in Unity ( Unity 5 early beta, to use the new Enlighten powered GI, Reflections are possible...
View Article[50% OFFER] Global Illumination Proxy-Fast GI for every platform, Mobile...
The asset is now up at the Unity store !!!!! Enjoy Asset Store Link: http://u3d.as/93L Works on every platform, optimized for Mobile. Unity Free & Pro. No baking is required, the method is fully...
View ArticleMy Scripted "Quit" Function seems to keep the Game Scene open??
Hello, This might be a little lengthy but it's an interesting problem I'm having. For my game I scripted a pause button to stop everything, and a "Quit" option to pop up once pause is pressed. Once the...
View ArticleJove 2.0: DX11 Rendering System (Alpha Release)
View attachment 109789 Asset store link For the past 8 months I've been working on support for deferred rendering in Jove. Early on in the process I came to the conclusion that simply extending Jove...
View ArticleStriker Arena on Kickstarter! (3D iPad game)
Hi guys! Today we announce our first iPad game rendered entirely in 3D and powered by MAGE, an in-house back-end game engine that has been refined and improved over the last year to integrate with...
View ArticlePhoton Unity Networking
Photon Unity Networking Get it. No server setup needed - runs in the Photon Cloud. No obligation due to free plan. Download from the Asset Store: http://u3d.as/2ey Overview This package implements...
View ArticleiOS App rejected - Wrong orientation - iPhone 6 Plus
Hi there, we submitted an App that got rejected because of the following reason: We found several screens of your app were crowded and/or laid out in a way that made it difficult to use your app or...
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