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Experienced C# Programmer looking for work!

Hi guys, i am currently available for some work. Here are some info about me: [ ABOUT ME ] - I'm from Germany but i live in Vancouver, B.C., Canada - I worked on a lot of different projects in the past...

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HEROIC FANTASY CREATURES FULL PACK VOLUME 2

Hi there! Here it comes!! HEROIC FANTASY CREATURES FULL PACK Volume 2 is now available as a special offer both on Unity Asset Store and Protofactor Store. DIRECT LINK TO ASSET STORE This pack currently...

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Rewired - Advanced Input for Unity

I'd like to announce my new input system for Unity, Rewired. If you find it useful, please help me spread the word by Tweeting, sharing with your friends on Facebook, and spreading the word in the...

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Relief Terrain Pack (RTP) v3 on AssetStore

RTP3.2 - again on promotional price. For limited time its $45 instead of previous $90. Go & grab your copy ! New in RTP3.2 - Unity5 realtime GI working (spec probes, too - out of the box) +...

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mainTextureOffse causes performance issue. How to resolve it ?

Hello, when this script is activated, I have low framerate and performance issue. Code (CSharp): public class turn_texture : MonoBehaviour {       public float offset;     public float speed;...

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[Mobile]Object face direction he's moving in (rotation?)

Hello, I'm totally new to Unity, and I'm trying to make a really simple top down game, but I'm already having lots of problems with the movement. Here what I have: void Update () { if (Input.touchCount...

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Particle problem - Differences between Beta 16 and 14

I'm manually adjusting particle sizes and so forth inside of LateUpdate(). There appears to be a difference between beta 14 and beta 16 though. These pictures are from beta 16 which shows behavior I...

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New UI Question

I watched a bunch of videos on this and in one of them I saw someone use the new UI on their floor for marking spots on the ground. This was never explained though and I have not been able to find any...

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Any good (or bad!) ideas on handling projected movies realistically?

I believe the saying that a picture paints a thousand words, so I've attached one to illustrate what I'm trying to do. I have an actor in-game who runs around a stage. A projector or light source casts...

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[Android] MNDFCK - It will muck your find :)

Hi All, After Voxel Rush success, time has come for my second game called MNDFCK, it's simple and fast-paced arcade game available for Android (iOS version very soon). View attachment 125110 Goal is...

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Getting rid of Root Motion

Is there an easy way to get rid of root motion? I'd like to use it with LEGACY system. Thank you.

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Tiny Little Planet [Android] [free]

Hi guys! This is my first game what is release on the Google Play. What do you think about it? Please let me know. https://play.google.com/store/apps/details?id=comGaborVecsei.TinyLittlePlanet (And if...

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100 Orcs

It feels super good to finally be able to post this in the Showcase thread. View attachment 125713 You can enjoy it here: http://gamejolt.com/games/action/100-orcs/47384/ Screenshots:

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TextMesh Pro - Advanced Text Rendering for Unity - Beta now available in...

UPDATE The first public beta of TextMesh Pro is now available on the Asset Store Here is a link to the new Asset Store Forum Thread. Should you have any questions about the functionality / features...

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Kingdoms Of Dwardomar

Kingdoms Of Dwardomar is rpg game where you can explore big world and make your kingdom in order to conquer Dwardomar or you can follow original story of Sigmund "Lion Heart" on his adventure to stop...

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PID Controller for Guidance

I'm trying to build a tactical space combat game with Newtonian motion. Currently I am using two coupled PID controllers control thrust, but performance is poor. Ships tend to miss and oscillate around...

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Staying Together - Multi-Character Puzzle Platformer Of Love

Hey everyone! I'm here to proudly announce the upcoming release of my latest project 'Staying Together'!!! It will be published by Naquatic LLC in the Apple App Store, Google Play Store and Amazon App...

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How do i fix this? error CS0246

error CS0246: The type or namespace name `Attribute' could not be found. Are you missing a using directive or an assembly reference? using System.Collections.Generic; public class ModifiedStat :...

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Using Projection Matrix to Create Holographic Effect

I saw this video here: In the video they mention they modified Unity's projection matrix to achieve the effect of the image updating based on the player's physical position. I was wondering if anyone...

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"Queue"="Overlay" not working on the simplest of shaders

Shader code is not my strong point, but I thought writing a simple block color shader with no lighting or anything would be easy enough to work out. I almost have it, but I want this to be in front of...

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