I am a bit new to Unity, and i Need help scripting please
Ok so basically i am not totally new to unity, or any game making engine for that matter, but i have only scratched the mere surface when i have tried to make video games or animations. Basically, i am...
View ArticleMix two or more shaders
Hello everyone, I'm with a small issue, easy to solve, but I'm looking for a more user friendly way to solve... I'm made a pixelated and warp shader to port a game from constuct to unity, there any way...
View ArticleSimple 2D drag & drop system
Hi all I would like to realize an android game where the user is supposed to drag a shape into the right spot (that has the same shop of the object). What's the simplest way to achieve something like...
View Article3D Tower Defense Starter Kit
3D Tower Defense Starter Kit is designed for all users of Unity, who ever wanted to create a tower defense game. The goal of this project is to deliver you a game-ready prototype including resources...
View ArticleS-Inventory: Dynamic inventory system!
Introduction: This is an inventory system that anyone can setup in few minutes. This system is easy to edit from the inspector without having to modify scripts. It’s suitable for RPG games. This...
View ArticleUnder water distortion effects - A misunderstanding of optics?
I like to finally throw this question out to the community (Watching showcase video for Relief Terrain Pack asset was the last straw.) What I have observed is found in a number of underwater effects...
View ArticleTerrain PBR?
Now that Unity 5 has switched to PBR, are you going to be updating the terrain shader? I see that it still only has Diffuse and Normal inputs, ideally I'd like to see Diffuse, Specular, and Normal so I...
View ArticleMetronome and Simultaneous audio files
Hello everyone, I am relatively new to the forums but not to game design. I have two questions if anyone would be so kind as to answer. I initially tried to search it myself but I wasnt sure how to...
View ArticleWebGL for Mobile Devices
Hi Community, does anybody know when it will possible to export WebGL with Unity5.0 for Mobile Devices like e.g. in CopperCube? A customer asks for it and unfortunately we have to constantly deny him...
View ArticleMoverio Unity Plugin
Hey everyone, While we're waiting on the Unity3D team to review the plugin, here is the entire source on GitHub: https://github.com/Seantron/MoverioUnityPlugin Please feel free to download the...
View Article[Released] cInput 2 - Unitys custom inputmanager got improved !
Custom Inputmanager for Unity What is this? cInput is a custom input manager for Unity which effectively replicates, improves, and... [Released] cInput 2 - Unitys custom inputmanager got improved !
View Article[Android] Path Control
Google Play Store https://play.google.com/store/apps/details?id=com.EvailStudio.Path_Control Screenshots ... [Android] Path Control
View ArticlePerformance: Accessing variables from other classes continuously versus...
For example, always calling "transform.position" as opposed to "Vector3 pos = transform.position" then calling pos. Which is more efficient?
View ArticleVertExmotion [Released]
VertExmotion is a shader based softbody system coupled with a procedural animation system. You can easily animate parts of your mesh like hair, cloths... within Unity editor! No need to add bones for...
View ArticleUnity Community Art Challenge - January 2015 - Thor's Hammer (Mjölnir)
Unity Technologies is happy to announce it's next "Unity Community Forum Challenge"! Everybody is welcome to join in and show other fellow artist what they can do and compete for the First Place! This...
View ArticleReceiving NAT punchthrough attempt from target ############## failed
Hi! I've got a problem with my multiplayer game. I use my own Unity masterserver and facilitator at the moment and they are running on a server in my network. The connection to the masterserver works...
View ArticleWant some tutorials ?? check out BForGaming
Ask for anything and i'll make a video on it Contact me: Facebook https://www.facebook.com/abdou.brahim.161 Skype brahim.abdou1307
View ArticleLocal Multiplayer (aka "Split Screen" and "Shared Screen")
For downtime, I occasionally toy around with a small game that uses DanielSnd's COOP Action Game Kit. It does local, shared-screen multiplayer. On its thread, someone recently asked about online...
View ArticleHow do I get the texture coordinates of an image clicked on?
So I have an Image component using the new UI. And I have a Pointer Down event on it which calls a function. Now I need to get the exact color of the pixel that the user clicked on? Is there a specific...
View ArticleLOST ORBIT - A fast paced and deadly Dodge 'em Up
LOST ORBIT Stranded after his ship is destroyed in deep space, Harrison, a lowly maintenance worker and our hero, must struggle to find his way home... LOST ORBIT centers around the exploration of...
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