Hello everyone,
I'm with a small issue, easy to solve, but I'm looking for a more user friendly way to solve...
I'm made a pixelated and warp shader to port a game from constuct to unity, there any way to mix these two shaders os I just can do that with a multpass shader?
I'm with a small issue, easy to solve, but I'm looking for a more user friendly way to solve...
I'm made a pixelated and warp shader to port a game from constuct to unity, there any way to mix these two shaders os I just can do that with a multpass shader?