GUI Element to Mouse Position
I can never seem to get this to work. I'm creating a tooltip and I want it positioned EXACTLY below the mouse (courser) position on the screen. I want the tooltip element to be SetActive(true) when the...
View ArticleMega Starship Builder Kit [AWAITING APPROVAL]
Daniel Kole Productions is proud to announce our next Unity Asset Store package, the Mega Starship Builder Kit. Price: $150 Current Status: The package is complete and has been submitted for approval....
View ArticleImage Effect Unity FREE! Grappling Hook & More!
Hi! As most of you may or may not know - I am working on my game which is yet unnamed. It's inspired by Limbo and it's going to feature a grappling hook in-game. Here is what it looks like after around...
View ArticleFetch previous passes output?
Hey everyone, I've got a single frag/vert shader and I have a little function in it to remove thin lines and I need to run it twice to remove a few little artifacts. I thought I could simply make it a...
View ArticleNullReferenceException creating a WP8.1 Plugin
Hi, I'm trying to set up a plugin for WP8.1 but I'm having some issues. What I'm trying to do is creating an event from Visual Studio side this way: public class MyPlugin { public delegate void...
View Articleunity will not download keep getting "corrupted installer" error i tried over...
unity will not download keep getting "corrupted installer" error i tried over 60 times over 2 days I have tried everything I can I have windows 7 and updated all windows turned off all security...
View Article3D Modeller, Unity3D C# Developer Looking for Freelance Work
Hello all, My name is Daniel Kole and I live in Tulsa, OK. I am currently seeking Freelance or Contract work. I have over 13 years of experience with game development and 3D modelling. I can provide...
View ArticleTurnBased-Toolkit (TBTK)
From the developer of TowerDefenseToolkit, TurnBased-ToolKit (TBTK) is a an easy to use and flexible Unity game engine coding framework designed for construction of turn-based tactic game. The aim of...
View Article(Help) Need your advice ...
Hello to you all, I come to you for getting a fairly critical opinion in the future of a society. Indeed, we are a young french start-ups wishing to launch a "social" smartphone application that will...
View Article[Slanted Interleave] I need a advise for my little project
Right now I'm working on Stereoscopic in Unity, Any body here familiar on Horizontal / Vertical Interleave like 3D effect on 3DS Nintendo. I'm just curios if it's impossible to Slanted that Horizontal...
View ArticleSonic Unity Framework - Sonic Physics and Actions!
Hello, I guess it was time to update this post with the new info and developments of my Sonic Unity Framework. What is "Sonic Unity Framework"? As the name says, its a framework that facilitates...
View ArticleWindows Store App with Plugin using RuntimeComponent in C++
Hi, We created an example project to test a plugin, but we have some errors. The library is a test, it only returns a double value. It contains three projects: - Stub for Unity - RuntimeComponent in...
View ArticleUse Wordpress as your game's database
Say hello to the new generation of online plugins for your Unity games! If you have never used Wordpress before, don't worry. It is super simple to get started! Some web hosts offer 1 click installs of...
View ArticleTPSA - Third Person Aim System [FREE]
TPSA - Third Person Aim System for Unity 3D. This is a free solution for Third Person Shooter games, do not require many animations, in fact just a standing position for aiming, the rest is done by IK...
View ArticleHac (pilgrimage) - First-Person Adventure w/ Focus on Interaction
Hi Unity Forums, I'd like to share with you some media for a game I've been working on the last few weeks. I'm an ex-AAA racing game developer who is now in the early stages of working on Hac - A...
View ArticleClean UI Coding
Alright, so far I really like the new UI system they have. I have been finding it very easy to use, aside from ONE issue. This is the same issue I ran into when using NGUI. I can't seem to find a...
View Article[Official] 5.0 - Feedback request for PBR/Standard Shader
Hello Beta Testers! We would like to hear your thoughts on our new Physically Based Rendering (PBR) system for 5.0. Please take a moment to answer the following questions to help us make PBR the best...
View ArticleCubiquity - A fast and powerful voxel plugin for Unity3D
About Cubiquity Cubiquity is a flexible and powerful voxel engine for both the free and pro versions of Unity. It can be used to create terrains with caves and overhangs that can be edited in real...
View ArticleSurvivalEngine | BUILD YOUR OWN SURVIVAL GAME!
Hello, Unity Community! SurvivalEngine is a package wich will help you build survival game(s) with tutorials included in the asset. It will also include video-tutorials in the future as I will make...
View ArticleGood ol' Sockets (.NET sockets for mobile without Unity Pro) [Released]
View attachment 86599 v1.4.1 Asset Store Link Notice for Pro users: this plugin is useless for you, as built-in sockets are allowed on Unity Pro. Good ol' Sockets is a drop-in substitute for...
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